Quarians! (Deprecated)
EDIT: I'd like to apologize for not being able to keep this mod up-to-date, real-life has largely kept me from the modding scene and I never was able to figure out exactly what was causing the bugs post-update.
EDIT: I'd like to apologize for not being able to keep this mod up-to-date, real-life has largely kept me from the modding scene and I never was able to figure out exactly what was causing the bugs post-update.
As of right now, with Oskar Potocki's RimEffect mod pack in development- and with its own Quarian/Geth module eventually, no less- you can consider this mod quite dead. Knowing the high quality of Oskar's mods, I have no doubt that RimEffect will outstrip this mod in both quality and features, so I'm going to essentially retire it and make it official that it won't be getting updated. Until Oskar releases, Troopersmith1 and Kixunio did update the Mass Muffect Races mod and add in the Quarians and Geth. You can find their mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2240993715
As it is, I'm going to leave it up for anyone using a version of the game where this actually still works, or for anyone who wishes to modify it to their own ends.
Thank you all for your support, it really does mean a lot that I was able to create a mod that so many people could enjoy. And when Oskar's mod releases, I'd highly recommend you all give it a shot- I know I'm excited to see what he does with it.
On that note, if anyone ends up disliking how Oskar does it and wants to update this mod or build off of it, feel free. I'd just request that you ask permission from the authors who so graciously let me use their assets (credited below) and that you post a link here! Consider this blanket permission to use my content as you will, which largely consists of the config work on the Quarian factions, pawns, backstories, and moodlets.
This mod adds the quarian race to your Rimworld game. It is designed to work alongside the Mass Muffect Races mod by TasRook. This is rather bare-bones to be honest, but it gets the basics down, I think.
FEATURES:
- Male and female quarians with their own namelists
- Some unique quarian backstories
- A quarian faction that spawns in the world and can send caravans and the like- although be careful, as this faction can be hostile too.
CHARACTERISTICS:
- Quarians are given a very wide temperature tolerance, to the point that you'd have to find some truly extreme conditions for them to get heatstroke or hypothermia. This is due to them essentially wearing a climate-controlled spacesuit everywhere.
- Quarians can move slightly faster than humans, due to their legs being better-suited to high-speed running.
- They are generally more slightly-built than humans, and thus are worse at melee combat. They are also a bit easier to injure.
There are 18 child backstories and 28 adult backstories. Among their settlements and in your colony, you can find quarians who have left the fleet on their pilgrimages, others who have been exiled or taken as slaves by aliens, and even some who decided to leave the fleet for some reason or other. You can find farmers from the agricultural ships, mining ship crewmembers, and former ship captains as well.
CREDITS: I am terrible at coding and the like, so it's fairly obvious that this mod couldn't exist without the assistance of others. I'd like to give a massive thank you to TasRook, the creator of the Mass Muffect Races mod (link: https://steamcommunity.com/sharedfiles/filedetails/?id=1505812538), for graciously allowing me to modify their backstories and code for adding in races.
I'd also like to thank Shinzy, the creator of Apparello 2 (link: https://steamcommunity.com/sharedfiles/filedetails/?id=728381322), for allowing me to use their textures of quarian helmets. If not for them, you'd have to look at whatever hideous drawings I produced for helmets, and I guarantee that would likely scar you for life.
Both of these mods are excellent additions to your Rimworld game, and I highly recommend that you check them both out!