Quest Distance Limiter
QDL mod allows to adjust minimum & maximum distance, at which the quest sites will generate.
QDL mod allows to adjust minimum & maximum distance, at which the quest sites will generate. Works for:
> Bandit camp
> Downed refugee
> Item stash
> Peace talk
> Prisoner willing to join
> Work sites
Quest will spawn quest ++1 tile further, if there is no appropriate tile within limit.
> Distance Modes
==> Strict Limiter: with adjustable min, max values.
==> Colony Progression: start distance, growth per yer, max cap.
Should work with quest-mods that use either QuestNode_Root_WorkSite_GenerateSite or QuestNode_GetSiteTile to choose location.
> Requires Harmony
> Safe to add/remove from existing save
> Mod made with the help of AI. Suprisingly this description was not!!! Greetings to my fellow humans.
> Please note that I spend more time coding than playing, so colony progression is not thoroughly debuged.