Radius UI - Needs Tab
RimWorld's needs tab tells you a colonist is at 23% recreation.
RimWorld's needs tab tells you a colonist is at 23% recreation. It doesn't tell you they have been stuck there for three days, or what runs out next.
This replaces it with a dated timeline. What happened, what is wrong right now, and what breaks next if you leave it alone. Needs are ranked by how much they actually matter, so food and sleep never get buried under beauty and comfort, and every forecast is worked out from that colonist's own measured rate rather than guessed.
Needs added by other mods show up on their own. There is no list of need names anywhere in the mod, so nothing needs patching.
It only reads. It never changes your colony, and you can add or remove it whenever you like.
Requires Harmony and the Radius UI Framework.
• No Coffee: I will never ask for donations for AI created / assisted mods. I share these in the hopes they spark joy for someone, making AI generated content and then begging for money that