// Management · RimWorld Mod

Rimatomics Patches

No longer necessary, the bugs mentioned below have been fixed in Rimatomics Fixes a conflicting translation key and error in the machining table inspect string.

No longer necessary, the bugs mentioned below have been fixed in Rimatomics

Fixes a conflicting translation key and error in the machining table inspect string.

If you've ever hovered over a pawn's skill and seen "{0} Requires Level {1} {2}" it's due to Rimatomics adding it's own "SkillLevel" translation key, which conflicts with the one vanilla RimWorld uses to display skill levels. Luckily this key isn't actually used in Rimatomics, so this mod changes it back to it's (English) vanilla value. This issue is tracked here and fixed by Xaephia for all languages in this PR

The Rimatomics machining table also shows an error in the inspect pane when you select it due to a (presumably) outdated comp instantiation method (compPowerTrader), this patch replaces it with the latest one (

  • here, with a fix also being provided by tinygrox via this comment

    While none of these issues made the game unplayable, I wanted to fix them since I knew how, and thought I'd share it here for anyone else who wants it. Obviously if these issues get fixed in Rimatomics then this mod will no longer be necessary.

    :)