Rimhammer - The End Times - Magic patch
Hello, Sorry, I don't speak English, so the text below has been translated using openAI.
Hello,
Sorry, I don't speak English, so the text below has been translated using openAI. I am not a modder and I don't know how to do it correctly, but I managed to make something that even works. During testing, I noticed that changing some parameters can cause errors, up to spells not working. This happened to me only 1-2 times, but I didn't check each setting separately, as I think it is impossible. This is because there are strict limitations on the ranges that certain parameters must be within. Therefore, if you find any errors, please let me know, and maybe I can fix them. In the tooltips of each parameter, I have specified the default values (as of April 2023). In the tooltips of the "Casting time" parameters, there are two values: the first is what will be set when you click the "Reset settings" button, and the second is what was originally in the mod. I did this because I couldn't fix the problem when the decimal separator in Windows is set to ",".
Please place the mod below "Rimhammer - The End Times - Magic" and "XML Extensions". Adding/removing the mod to the current save should not cause any problems.
That's all, have fun playing and don't forget to thank SickBoyWi for creating a cool series of mods, especially the magic mod.