// Management · RimWorld Mod
RimPipe
RimPipe - Edge Pipes This is a framework mod for mod developers, not a finished gameplay mod for players.
RimPipe - Edge Pipes
This is a framework mod for mod developers, not a finished gameplay mod for players. It provides a fluid pipe system that other mods can build on: depend on rimpipe.core to define your own fluids, pipes, and reactions.What the framework provides
- Pipe network buildings: storage tanks, tees, pipes, valves, pumps, heat exchangers (build tab "Pipes")
- Physics: pressure equalization, path resistance, breach leakage, heat mixing, ambient cooling, per-network sleep
- Fluid properties: viscosity affects flow speed, specific heat affects heat transfer
- A/B dual channels: each of the 4 pipe directions can be configured separately, so you can build a cross that does not connect
- Chemical reactions: define a reaction recipe and attach it to a reactor; supports multi-input/output, mix ratio, temperature/pressure gates, reaction heat
- Performance: placing/removing pipes rebuilds topology locally, no full-map rebuild
- Extension API: IPipeInternalMappingContributor, TrySetAmount / TrySetTemperature / TrySetBreached
Installation
- Subscribe on Steam Workshop (or copy the folder into Mods/)
- Enable RimPipe in the in-game mod list
- Requires RimWorld 1.6, no dependencies