- 思绪驱动好感度:ET 中的信任、好感、尊重等思绪自动影响社交好感度
- 情感极性:根据 ET 思绪的 sentiment(正/负/中性)决定好感度贡献方向
- 平滑变化:好感度渐进式变化,不会因一次对话突变
- 派生值设计:好感度完全跟随 ET 思绪状态,思绪衰减则好感度自然回落
- 多维度:不同 aspect 独立贡献,最终净值叠加
- 可配置:所有权重、乘数、平滑时间均可在 Mod 设置中调整
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English
Expand Relation (ER) converts subjective thoughts recorded by Expand Thoughts into opinion changes visible in RimWorld's social panel. Stronger and longer-lasting thoughts create greater social impact.
Features
- Thought-Driven Opinion: Trust, affection, respect and other aspects from ET automatically influence social opinion
- Sentiment Polarity: Opinion direction is determined by ET thought sentiment (positive/negative/neutral)
- Smooth Changes: Opinion changes are gradual, never sudden jumps from a single conversation
- Derived Value: Opinion fully tracks ET thought state — as thoughts decay, opinion naturally returns
- Multi-Aspect: Different aspects contribute independently, final net value is the sum
- Configurable: All weights, multipliers, and smoothing time are adjustable in Mod Settings
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更新日志 / Changelog
0.3.0-beta.0
- Sentiment polarity / 情感极性:根据 ET 思绪的 sentiment(正/负/中性)决定好感度贡献方向
- Weights meaning / 权重含义:权重配置表示“强度”,正负方向由 sentiment 决定
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted