// Management · RimWorld Mod

[RT] RimThreaded (Experimental)

[RT] RimThreaded (Experimental) mod preview for RimWorld

The main RimThreaded mod is now back and up to date.

The main RimThreaded mod is now back and up to date. Switch back to that one!


RimThreaded greatly increases performance by multi threading the game.

IMPORTANT:

When RimThreaded updates, delete the "Caches" folder located in:

Steam:

\SteamLibrary\steamapps\workshop\content\294100\2652641362\1.3\Assemblies\Caches

Local:

\SteamLibrary\steamapps\common\RimWorld\Mods\RimThreaded Experimental\1.3\Assemblies\Caches
Version 2.5.16.1 -Possibly fixed reservation manager and issues with jobs. Version 2.5.16 - Help us Obi -Fleck system made ThreadSafe -PortraitCache made ThreadSafe -RT now ticking IDEOS -TurnitOnandOff compat -TD enhancement compat -More SOS2 combat (all the projectiles getting added in a static collection is a bad idea for thread safety) -More explosions fixes and solved a rare deadlock caused by explosions. -Signs and Comments compat -Better Message Placement (Continued) compat -SOS2 fixed an issue with ship generation. -Fixed problems with ropes and pens (when there are tons of animals). -Fixed some problems with RitualObligations -Added Compatibility with SOS2 Vacuum Check. -Fixed incosistencies with jobs caused by the reservation manager.

Read Our Wiki:

https://github.com/cseelhoff/RimThreaded/wiki

Mod Compatibility / Load Order:

  • Use RimPy to check mod compatibility and load order.
  • RimThreaded should be last.

See Known Issues:

https://github.com/cseelhoff/RimThreaded/projects/1?fullscreen=true

New Bug Report:

https://github.com/cseelhoff/RimThreaded/issues/new/choose

Join Our Community On Discord / Submit Bugs:

https://discord.gg/3JJuWK8
  • Big thanks to Sernior for his continued help bug fixing and performance tweaks!
  • Big thanks to JoJo for his continued help bug fixing and adding mod compatibility!
  • Big thanks to Brrainz (Pardeike) for Harmony and all of the coding help!
  • Big thanks to Kiame Vivacity for his help with fixing sound!
  • Special thank you for helping me test Austin (Stanui)!
  • Thank you bookdude13 for your many bug fixes!
  • Thank you to Ataman for helping me fix the LVM deep storage bug!
  • Thank you Ken for fixing RegionCostCalculator.PathableNeighborIndices!
  • Thank you Raccoononi for the RT 2.0 logo!
  • Thank you ArchieV1 for the RT 1.0 logo!
  • Logo help from: Marnador and JKimsey
  • Thank you BaRKy for reviewing my mod! I am honored!
  • And thank you to others in Rimworld community who have posted their bug findings!
Some subscribers insisted that I set up a donation page. For those looking, here it is: https://ko-fi.com/rimthreaded

Tags:

RT RimThreaded Threaded Multithreading Multi threading Performance TPS Optimization Optimized Optimize