// Management · RimWorld Mod

Sabotage!

Sabotage! mod preview for RimWorld

The three of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal.

The three of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. The ship's self destruct alarm has been triggered and there's less than two minutes remaining!

You barely get to the escape pods and eject before the ship explodes. Everyone was only able to take what was in your emergency kit: a survival knife, a medical kit, and three days worth of rations.

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Difficulty
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Supplies: minimal, you had minutes to escape
Scavenge: medium, your ship was in low-orbit when it exploded
Limitations: none, like classic Rimworld
Perm. Events: none, like classic Rimworld

Your faction will be a colony.
Start with 2 people.
Arrive in drop pods.
Player starting characters have a 100% chance to start with cryptosleep sickness.

Start with:
-Random pet x1
-Human meat x14
-Packaged survival meal x9
-Plasteel knife x3
-Steel x422
-Wood x221

Map is scattered with:
-Wood x1102
-Steel x1044
-Component x98

Tags

  • scenario