Schrat Plain Restore (RWT worldgen fix)
A tiny, safe compatibility patch for large modded games — especially RimWorld Together co-op.
A tiny, safe compatibility patch for large modded games — especially RimWorld Together co-op.
THE PROBLEM
Medieval Overhaul's 1.6 update removed the pawnkind "DankPyon_Schrat_Plain", but Rim-Elves still references it in the Elven Imperium faction. That dangling reference leaves a null pawn option, which Humanoid Alien Races (HAR) dereferences with no null-check while building faction relations. In RimWorld Together, faction relations are built during world generation — so the null crashes faction gen, the player faction never gets created, and the "Select Landing Site" screen opens with no working button. The world generates but you can never pick a spot.
THE FIX
This re-adds the missing "DankPyon_Schrat_Plain" pawnkind, repointed to Medieval Overhaul's surviving "DankPyon_Schrat" race so it stays valid in 1.6. The reference resolves, the null never forms, and HAR has nothing to crash on. No overwrites, no content changes, zero performance cost (adds no ticking logic).
WHO NEEDS IT
Strictly, only the player who GENERATES the RimWorld Together world needs it — everyone else downloads the finished world. But it is completely safe to run for everyone, so put it in your shared modlist.
REQUIRES
Medieval Overhaul (the patch borrows MO's surviving Schrat race). It only does anything when Rim-Elves is also present; with Rim-Elves absent it's just a harmless unused def.
Part of the Progression: Warzone collection.