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SeneaL Spawn Shield

πŸ›‘οΈ Raid Blocker Protect your colony from unfair raid spawns!

πŸ›‘οΈ Raid Blocker

Protect your colony from unfair raid spawns!

Description

Ever been frustrated by raids that spawn right next to your base? This mod changes raid behavior! Enemies will no longer spawn at your walls β€” instead, they'll come from other, fairer locations on the map. The mod analyzes your building layout and blocks raid spawns near your base, redirecting them to a safe distance.

Features

  • Smart raid blocking - Automatically detects your base boundaries and blocks nearby spawns
  • Automatic raid redirection - If a spawn point is blocked, raids come from another direction
  • Softlock protection - Won't block the last available spawn points (raids will still come)
  • Visual overlay - Shows blocked and valid spawn zones on the map
  • Configurable settings - All parameters adjustable in mod settings
  • Debug info - Toggleable text overlay for testing
  • Compatibility - Works with all raid arrival types

How to Use

  1. Enable the mod in the Mods menu and restart the game
  2. Load a save or start a new game
  3. Build a base
  4. Toggle the overlay via the button in the bottom-right UI bar
  5. Enjoy fairer raids!

Settings

Parameter Default Description Base Bounds Margin 20 How far to expand base bounds before checking Raid Block Radius 15 Distance from base where raids cannot spawn Min Base Size 5 Minimum buildings required to activate blocking Min Core Ratio 50% Minimum % of buildings that must be in core cluster Max Centroid Radius 50 Max distance from center to consider building part of core

Technical Details

  • Load Order: After Harmony
  • Conflicts: May conflict with mods that modify raid spawn logic
  • Performance: Minimal FPS impact (caches update every 250-600 ticks)
  • Language: English/Русский/Π£ΠΊΡ€Π°Ρ—Π½ΡΡŒΠΊΠΈΠΉ/FranΓ§ais (translations welcome!)

Planned Features

  • Smart raid spawn blocking near your base βœ“ done!
  • Automatic raid redirection to valid spawn points βœ“ done!
  • Visual overlay showing blocked/valid zones βœ“ done!
  • Protection against softlock βœ“ done!
  • Notification when blocking is suspended βœ“ done!
  • Individual settings per raid type
  • Raid direction indicators on map
  • Blocked raids statistics tracking
  • Custom spawn zone painting (manual mode)

FAQ

Save compatible? - Yes, safe to add/remove mid-save Does it block all raids? - Only edge spawns near your base. Drop pods and special raids are not affected Where do I configure settings? - Mod Settings β†’ BetterPages β†’ Raid Blocking Settings Can I manually paint blocked zones? - Not yet, but it's definitely planned! Why isn't blocking working? - Check if you have minimum buildings in your base area (configurable in settings) Will this break quests? - No, only affects spawn location, not raid composition or points Performance impact? - Minimal, caches update every 250-600 ticks

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Feedback

If you like this mod, please leave a comment and share with friends! Found a bug or have suggestions? Leave a comment below!

Credits

  • Author: seneaL
  • Inspiration: Community feedback on unfair raid spawns

Seneal Spawn Shield - Made with ❀️ for the RimWorld community