// Management · RimWorld Mod

Shields Stand Alone now with Research and Benches

Huge thank you to Mehni for the help with harmony Huge thank you to Skullywag the origional author Source and Gimp Files are contained in folder please feel Free to use them how ever you wish.

Huge thank you to Mehni for the help with harmony
Huge thank you to Skullywag the origional author

Source and Gimp Files are contained in folder please feel Free to use them how ever you wish. If you come up with better Textures please let me know the neolithic one kinda sux

Standalone mod that adds Shields Benches and a research Tree to Rimworld . I will no longer be updating the other mods but will leave them up for a month or so.

Reason i have added new benches and a research window so i dont nead the medieval times mod anymore.

*** Not implimented but planned ***
modern shields --
advanced shields --
deployable shields --

powered benches --
Unique tool benches --

I Need to do a better Neolithic Shield crafting station. Any Ideas let me know.

*** Important work around*** New Games make sure you remove shields from from your outfits so your Pawns dont equip to death.

*** Important *** I was able to work around an issue when trying to load a new tribal game i had to remove the tags from the shields. If you come accross any wierd behaviors let me know. There may be a conflict with Prepare Carefully mod, you may get an error if you try add a shield in the customization window or if the randomizer does. let me know.


you can leave feed back here or at https://ludeon.com/forums/index.php?topic=47452.0

Check out the new mod here https://steamcommunity.com/sharedfiles/filedetails/?id=1672676409

Fixed logic with adding shield while unarmed it should not throw error now,

*** Update *** Benches Should now work

*** known Issue *** null error thrown when pawns are generated like visitors sales man or raiders.