// Combat · RimWorld Mod

Simple Armor Buff

by \(• ◡•)/

1.81.71.61.51.4
Steam ↗

This mod buff every useless armor slightly, add some blunt and flame/toxic protection to every power armor, nothing too crazy.

This mod buff every useless armor slightly, add some blunt and flame/toxic protection to every power armor, nothing too crazy. I mostly like vanilla armor, but always use only flak vests, marine armors and cataphracts, so I decided to change it.

Flak jacket and pants
• 40% => 70% Sharp (Now it's better than simple duster, lol)

Recon/Locust
• 92% => 100% Sharp (Power armor should not be worse than flack vest)
• Move speed buff +0.65 (Now it's really recon, not just armor for loosers)
• -35% flammability (Help against flame centipedes, don't catch flame all the time)
• For locust increased jump range from 23.9 to 30.9
• Helmet toxic enviroment resistance +50%

Marine/Grenadier
• 106% => 115% Sharp (Now excellent marine armor have 145% sharp and will always prevent penetration of charge lance shot with 45% armor penetration)
• 45% => 70% Blunt (Now it's not so easy to beat marine in power armor with fists)
• Move speed penalty -0.4 => +0.1
• -70% flammability
• Increased grenade range from 12.9 to 30.9, perfect accuracy, x2 grenade speed
• Helmet toxic enviroment resistance +85%

Cataphract
• 120% => 135% Sharp
• 50% => 80% Blunt
• Move speed penalty -0.8 => -0.4
• -85% flammability
• Helmet toxic enviroment resistance +100%
• Hit points 400 => 800, armor will deteriorate slower

Phoenix
• -100% flammability (up from -97%)
• Increased grenade range from 12.9 to 30.9, perfect accuracy, x2 grenade speed

Plate armor
• 73% => 90% Sharp armor factor (Uranium plate now has 100% Sharp, it's like poor man's recon armor, very slow recon armor)

Flak helmet
• 70% => 90% Sharp armor factor (Uranium helmet now has 100% Sharp, masterwork has 145% sharp armor and will always prevent penetration of charge lance shot)

Simple helmet
• 50% => 75% Sharp armor factor (Better then nothing, but not reliable)

Mod can be enabled/disabled any time without problems, it just patch some defs numbers.
Compatible with any mods.

Thanks to:
Dread Pirate Roberts - for fixing some bugs.