// Management · RimWorld Mod

Skill Implants

Skill Implants mod preview for RimWorld

Just a simple mod that adds bionics that can increase skill levels.

Just a simple mod that adds bionics that can increase skill levels. There's one for each skill, and they increase it by 6 levels.

I knew I had to make this mod when I saw that Inhumanization from Anomaly changed skill levels. Not really sure why they made such a simple thing DLC-locked, but I don't care tbh.

Anyway, each implant costs 20 plasteel and 4 advanced components and requires a new research project which costs 2000 research.

Not much more than that, however they nicely supplement other mods with servitor-like pawns.

If you find any bugs or inconsistencies, please don't hesitate to write a comment about them.

Also it seems that this mod was in one of Mr Samuel Streamer's modpacks, which to me is a grand achievement.

Due to popular demand, a version of this mod that doesn't require Anomaly.

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