Storyteller control room
After quadrums of searching I have finally revealed the storytellers' hidden location.
After quadrums of searching I have finally revealed the storytellers' hidden location. After a smokeleaf and a beer, they have let me go, on one condition... I now have to spread the word and they will get to inspect our colonies. Sounded fair to me, I mean, I got to live and tell you this..
Randy said he looks forward to seeing colonies in real life, instead of from behind the screens in the control room. He also hinted about setting your wooden walls on fire. Phoebe can't wait to look around and stab you in the back. Cassandra.. Yes, well, you know, she'll just do whatever she feels neccesary to optimize your colony.
About the mod:
-requires NEW GAME, removing will break. Should be fine with other mods. It won't do anything if added to an existing game.
-Probably way OP. Let me know and I can make adjustments where neccesary.
-Throws backstory errors, they can be ignored.
What it does:(storyteller spoiler)
Cassandra, Randy & Phoebe's faction can and will come to 'inspect' your colonies. Well technically they send representatives to RAID you, but they will wear uniforms to identify themselves as either one of Cas' Randy's or Phoebe's. They will also all carry a specific range of gear. This won't happen early game but will start happening the longer you play and the higher your wealth, but even when the mechanoids start appearing you're still safe for quite a while. When they come however, they come in with brute force because as Randy puts it; "We sometimes get tired of seeing colonists defeating mechanoids over and over again, so we send delegates to sort things out and really try to crush you. But it won't happen very often, you have my word."