Surgery Presets
Are you tired of adding each harvest bill on each prisoner at your ethically sourced organ distribution center?
Are you tired of adding each harvest bill on each prisoner at your ethically sourced organ distribution center? Are you tired of having to add the 20 surgeries to fully make a pawn with all the bionics? Well, look no further, Surgery Presets are here!
Now you can make surgery groups for just about anything. Want to not have to queue 20 bionic installs on each of your pawns? With a little initial setup you can make a preset and quickly add the entire list of surgeries to another pawn with the click of a button - no need to have the materials on hand yet, presets can be planned out in advance. You can also copy existing bionic configurations from existing pawns to make it even easier to build new presets!
By default only install and natural body part surgeries are shown, but you can click the "Show Removals" checkbox at the top to expand the list with bionic removal options.
Compatibility
This mod should work with any mod that adds bionics/implants the standard way - it reads the game's own def database directly, so new surgeries from other mods just show up automatically. It doesn't work as well with mods that change a pawn's actual body structure (extra limbs, different anatomy, etc.), since the part list is currently built from the vanilla human body.
FAQ
Can I add this mid-save?
Yes
Can I remove this mid-save?
I tested this and saw no issues as nothing is save-dependent, but do so at your own risk.
Is there a performance impact?
There shouldn't be; this doesn't implement any ticks or any periodic checks. It generates the list of available surgeries when the surgery list is opened. The rest is all vanilla behavior for the actual surgery-adding methods.
AI Usage Disclosure:
This mod used partial AI assistance only for code writing during early development.No assets are AI generated.
The final implementation, review, and testing were all done by me.