// Management · RimWorld Mod
TDS Bug Fixes - Continued
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
Original Mod
Github
Original Description
(Little to no use otherwise because these niche scenarios don't show up in vanilla.)
Drag-Reorderable row items
- Allows reorderables in draggable windows. (Vanilla would drag the window instead)
- Allows nested re-orderable areas within each other. (Vanilla assumes your multi-area reorder areas are separate areas)
-- Even nested reorderable rows work, not just nested group areas. (One parent row with nested children row can cover all the children and work fine)
- Allows multi-area reorderables in-game (the colonist bar would hijack the drop in vanilla)
- The drawn "drop line" when dropping onto an empty group now draws in the group's area (instead of at 0,0)
- TODO: I found a problem with reorderable areas in multiple windows. If you click on the window that is not the front window to start a drag, it'll start to drag the wrong item. This one is due to some very low-level assumptions and can't easily be fixed.
WidgetRow
- Fixes ButtonRect's height when set to a fixed width, to match other WidgetRow buttons : 22px high instead of preset 24.
- Fixes the first label in a row getting a 2px gap added.
Window
- If you press esc when there's a MessageBox window over another window, which is not a modal window, it would closes them both. Fixed that.. Somehow I guess this just never happens in vanilla?
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Original Source (Not current) on github : https://github.com/alextd/RimWorld-TDS-Bugfixes