// Management · RimWorld Mod

The Collectors

This mod add Mass Effect Collectors race and faction, weapons and new husks Scion a Praetorian It adds Collector Faction, Collector troppers, workers and captains, also Scions and Preatorian Husks, also new buildings, a new resource, and collector weapons.

This mod add Mass Effect Collectors race and faction, weapons and new husks Scion a Praetorian

It adds Collector Faction, Collector troppers, workers and captains, also Scions and Preatorian Husks, also
new buildings, a new resource, and collector weapons.


Also it makes posbile to create Husks from Rim Effect Asari and Reapers Mod, all husk presente, just crafted ravegers do not make swarmers

To create Collectors or Husks you must research Collector tecnology, the craft a Biomech Proccesor, and make Organic Matter from Human corpses, after that you may craft your own collectors and husks

Human husk can be made from dragons tooth, thanks to Sovereign for the design

I know weapons designs are a simple, i not that good artis, but its something

Be aware, fighting collectors can be tough, be prepared.

Update: Fix errors, added Direct control as Dll, Adde Dragon tooth, fixed storage error, made stonger weapons, please comment if you find errors or think it is unbalanced

Planing: Seekers and abduction raids

Credits: Thanks to all people who make mass effect mods, to bioware, and my friends who helped me

Collectors dont make realations, the only work and fight
Feel free to use the assets and code for your mods. :)
English is not my main language, sorry for the grammar and ortography

Note: I will try to improve sounds, It needs Biotech, Asimov mod, Rim effect core renagade and Asari and Reapers.