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The Dead Man's Switch - Tracker

The Dead Man's Switch - Tracker mod preview for RimWorld

向游戏内添加了一种基于FFF框架与DMS的机械体-"纤夫",拥有较高的载重,同时可以填充冲压零件来释放搬运无人机,提升运输能力与打扫战场时的效能,不过相对应的是,纤夫的防护能力相对对标的壁虎等重型机兵较低 而火控系统的方面也受到了限制 只能使用无后坐力炮或者低后座武器 因此并不适合作为一线单位参与作战 Adds a new mechanoid to the game, built upon the Fortified Features Framework and DMS — the "Tracker".

向游戏内添加了一种基于FFF框架与DMS的机械体-"纤夫",拥有较高的载重,同时可以填充冲压零件来释放搬运无人机,提升运输能力与打扫战场时的效能,不过相对应的是,纤夫的防护能力相对对标的壁虎等重型机兵较低 而火控系统的方面也受到了限制 只能使用无后坐力炮或者低后座武器 因此并不适合作为一线单位参与作战

Adds a new mechanoid to the game, built upon the Fortified Features Framework and DMS — the "Tracker". With high payload capacity and the ability to consume stamped components to deploy hauling drones, it greatly enhances transport logistics and battlefield salvage efficiency. However, the Tracker's protection is notably weaker than that of heavy mechanoids like the Gecko, and its fire control interface is restricted to low-recoil armaments such as recoilless rifles, making it a poor choice for direct frontline engagements.

CE?


CE! 在CE环境下 "纤夫"拥有950KG的载重与相对应的载重体积,这使得纤夫可以携带巨量弹药或与其他物资以支撑漫长的远征
In CE, the Tracker has a 950 kg carrying capacity and bulk to match, allowing it to carry vast amounts of ammunition and supplies for extended missions.

生成式AI/Generative AI?


是的,事实上,这是我独立制作的第一个模组,AI辅助我填写了很多xml,但由于没有DLL,一切都只是调用框架,我想这不会产生严重的影响。
Yes, in fact, this is my first independently created mod. AI assisted me in filling in much of the XML — but since there's no DLL involved and everything is essentially just invoking existing frameworks, I don't think this should cause any significant issues.

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