// Management · RimWorld Mod

The Lost Sect

The Lost Sect mod preview for RimWorld

Your monastery was destroyed by an ancient evil that escaped its seals, and centuries of sect wisdom was lost in an instant.

Your monastery was destroyed by an ancient evil that escaped its seals, and centuries of sect wisdom was lost in an instant. Five of you managed to escape. Now, it's time to build up a new home.

Note: Like a tribal start, you'll start poor and lack technology. Due to your martial training, most pawns will be brawlers.

Your faction will be a New Tribe.
Start with 5 people.
Your people will be at most 25 years old.
Player starting characters have a 55% chance to start with trait: Iron-willed
Player starting characters have a 55% chance to start with trait: Tough
All characters have a 65% chance to start with trait: Brawler
Start with research: Smithing
The stat "meditation psyfocus gain" will be universally multiplied by 140%.

Start with:
-Silver x200
-Pemmican x400
-Herbal medicine x40
-Steel mace
-Steel longsword
-Jade knife
-Recurve bow x2
-Duck x3
-Wood x500
-Devilstrand shadecone x5

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Recommended pairings:

- Ideology official Rimworld DLC

- More Religious Origins by Kirby (includes Daoist-themed Ideology decorations, among others) https://steamcommunity.com/sharedfiles/filedetails/?id=2620745910

- Vanilla Ideology Expanded (adds Shintaoism and Bushido, and floor decorations consistent with a cultivator / martial arts culture) https://steamcommunity.com/sharedfiles/filedetails/?id=2636329500

- Shenzhou Culture Pack (mystic china plants, animals, furniture, food, and production item skins) https://steamcommunity.com/sharedfiles/filedetails/?id=2877536640

Tags

  • scenario