// Management · RimWorld Mod

The Mad Rabbits of Caerbannog

NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- So.

NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR

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So.

Manhunter packs.

Did you know there's a hardcoded list of animals that will show up in manhunter packs?

Not a long list, either. Boomalopes, boomrats, wargs, boars, muffalo, rhinos, and elephants.

Kinda boring, in my opinion. What if I want to fight off a herd of ravenous alpacas? What if the region's cobra population gets, like, *super* annoyed at me? What if a ship crashed, full of cats, and they're *hungry*?

And what about the humble rabbit?

So: I fixed it. Now any animal can show up in manhunter packs.

Problem.

Solved.

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Does not require a new save game - this can be transparently added and removed from any savegame you already have.

-- If you like this, toss me a buck or two on Patreon: https://www.patreon.com/ZorbaTHut --

-- Visit https://ludeon.com/forums/index.php?topic=26623.msg269332#msg269332 for more info and other mods --