The Pirate Haven
You are the most fearsome Pirate King from whole Termandia, but when you came back from a good raid you find your Pirate Haven burned to ground by the Royal Navy.
You are the most fearsome Pirate King from whole Termandia, but when you came back from a good raid you find your Pirate Haven burned to ground by the Royal Navy. You gather what is left and set sail to place wher you can build a new haven. But beware, the Royal Navy has set a bounty on your head...
Could you survive the bountyhunters and gather new riches for yourself and the crew?
Your faction will be a tribe.
Start with 6 people.
Your people will be between 17 and 27 years old.
All characters have a 40% chance to start with trait: Greedy
Player starting characters have a 20% chance to start with trait: Brawler
All characters have a 50% chance to start with trait: Bloodlust
Player starting characters have a 25% chance to start with trait: Cannibal
Player starting characters have a 37% chance to start with trait: Psychopath
Player starting characters have a 15% chance to start with trait: Masochist
Player starting characters have a 25% chance to start with alcohol addiction.
Player starting characters have a 50% chance to start with hangover.
Player starting characters have a 66% chance to start with alcohol tolerance.
Player starting characters have a 80% chance to start with alcohol.
Player starting characters have a 20% chance to start with stoned on smokeleaf.
Start with research: Mortars
Incident created:
-Chased refugee
-Enemy raid
Start with:
-Beer x35
-Gold x80
-Silver x250
-Silver knife
-Pistol x2
-Steel spear x2
-Plasteel gladius
-Monkey x2
-Human leather jacket x6
-Human leather t-shirt x6