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The Zone - Artifacts

The Zone — Artifacts A S.

The Zone — Artifacts

A S.T.A.L.K.E.R.-inspired artifact system for RimWorld. Twenty anomalous objects born from the Zone. Each one with unique buffs, drawbacks, rarity and value.

Features

  • 20 unique artifacts - Each grants varied benefits at a cost. Some boost speed, others deaden pain, a few twist the mind itself.
  • Custom Artifact apparel layer.
  • Hidden artifact system. With 'The Zone - Anomalies' enabled, artifacts will spawn invisible within anomaly clusters. You will need a detector to find them.
  • Echo Detector - Craftable at the Machining Table. Crude, short-range, reliable. Reveals hidden artifacts at arm's length.
  • Bear Detector - Craftable at the Fabrication Bench. Advanced, long-range. Finds artifacts from a comfortable distance.
  • Proximity beeping that scales with distance.
  • Detectors do not do anything without the Anomalies mod - artifacts will only spawn as rewards and in traders.
  • All stocked in exotic goods traders & quest rewards.

Compatibility

  • Requires Harmony
  • No DLC dependencies
  • Combat Extended compatible
  • Integration patches with my Anomalies & Emissions mods
Check the collection for more S.T.A.L.K.E.R. content. Made with the help of AI and ModMixer. Report any bugs in comments — do not DM me.