// Management · RimWorld Mod

Tilt the Planet - Mod Building Parity

Adjusts costStuffCount and MaxHitPoints for structural buildings added by mods to maintain parity with Tilt the Planet's Material Realism system.

Adjusts costStuffCount and MaxHitPoints for structural buildings added by mods to maintain parity with Tilt the Planet's Material Realism system.

Without this patch, mod-added walls, palisades, embrasures, and fortifications remain at their original cost/HP values while vanilla walls are dramatically rebalanced by Tilt the Planet - creating inconsistencies where a wooden palisade costs more than a stone wall, or a castle wall has less HP than a basic wall.

Affected mods:
- Fortifications - Medieval
- Fortifications - Neolithic
- Fortifications - Industrial
- Fortification Industrial - Citadel
- Vanilla Factions Expanded - Medieval 2
- Vanilla Furniture Expanded - Medical Module
- Vanilla Expanded Extra Embrasures
- Layered Wall Destruction
- More Vanilla Fences
- ReBuild: Doors and Corners
- Barbs And Moats

Requires: Tilt the Planet! - Realism Overhaul with Material Realism enabled.