// Management · RimWorld Mod
Treasure Hunter (MO Beta)
has been integrated into Medieval Overhaul Please note that this is actually a beta.
has been integrated into Medieval Overhaul
Please note that this is actually a beta. However, the MO content should be so far advanced that you should be able to play it without any problems. After everything is done (idk when this will be, though), i will delete this mod and reupload it to the workshop.
General
Since the Research Schematics are a bottleneck, I decided to make a mod to simplify the retrieval of them. The content of the mod is a new workbench, which makes it possible to actively search for special quests, as well as some linkables that can be connected to the workbench.
Treasure Hunter's Workbench Linkables
- Treasure Hunter's Bookshelf (max. simultaneous: 6)
- Pedestal (max. simultaneous: 1)
- Book (max. simultaneous: 1)
- Orb (max. simultaneous: 1)
New Dungeons
- 3 Small Hideouts (requires: 0 linkables)
- 3 Medium Hideouts (requires: 4 linkables, 1 of which is Pedestal)
- 1 Large Hideout (requires: 7 linkables, 1 of which is an Orb)
New Lootables
- A strange book (Military Weapons, Crossbow, Great Bow & Intermediate Cooking)
- The Ancient Tome of Materialcraft (Steel, Gunpowder & Tar)
- The Ancient Tome of War, Defense and delicious Food (Noble Weapons, Arbelast, Advanced Cooking & Ballista Repeater)
Hideout Rewards
- Small Hideouts: Treasure Hunter's Bookshelf + A strange book
- Medium Hideouts: Previous Reward + The Ancient Tome of Materialcraft
- Large Hideouts: Previous Reward + The Ancient Tome of War, Defense and delicious Food
Requirements for MO Ruins
• Small Ruins (requires: 2 linkables)
• Medium Ruins (requires: 5 linkables)
How to use?
• Start by building a treasure hunter's workbench, which you can find in the architect's "Misc." section.
• Then supply it with fuel (currently wood, later maybe "clues" found in ruins).
• Put an researcher to work on the table.
• Depending on the skill of the researcher and the selected hideout, it can take 1 to 2 in-game weeks to get a result.
• Form a caravan and march to the site.
• Search the hideout, a minifiable bookshelf and a research schematics is always guaranteed.
Stuff
- Currently the mod is not listed in the workshop as it is in a "Medieval Overhaul Beta". It is planned to make this mod available to the community outside of MO, so that other people can also use these features and, for example, create quest series or simply new dungeons to search for... Currently, however, only the MO content is done.
So I wanted to share the mod with you, especially because I am interested in feedback. - If you would also like to make new searchable dungeons, here is a small (not yet completely finished) wiki: https://github.com/EvilEyeGuy/Dungeons-and-Ruins/wiki
Credits
- legodude17 wrote the workbench code
- SirVan has drawn the bookshelf
- SirLalaPyon drew the workbench and all other linkable elements