Tweaked Atomizer
This shit sucks.
This shit sucks.
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Allows your colonists to remember their position during base defense.
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With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.
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Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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More Mods by killer_bug
Invincible Boss Loot
Makes the signal chip, power focus chip and the nano structuring chip invulnerable, meaning that they will no longer be evaporated alongside the mech boss you just killed with your diabolus.
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Process Neutroamine from Chemicals
Adds a recipe for processing neutroamine
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Implant Fix
Adds passive buffs to new anomaly implants cuz i dont like when they only have active abilities.
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Dangerous Fire Centipede
Patches burner centipedes to have a massive amount of armour piercing so they are capable of damaging other mechanoids.
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More Management Mods
Allow Tool
A set of tools to make your life on the Rim a bit easier.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
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