ULTRARIM: Gutterman Mechanoid
After struggling for days to write custom shield code and figure out what the fraud is going on with pawn render nodes, ULTRARIM: Gutterman Mechanoid is finally released!
After struggling for days to write custom shield code and figure out what the fraud is going on with pawn render nodes, ULTRARIM: Gutterman Mechanoid is finally released!
ULTRARIM is a new series of Ultrakill themed mods I am creating / will be creating, adding in enemies, weapons, and even mechanics from the hit game by Arsi "Hakita" Patala into Rimworld.
This mod adds in the much requested Gutterman machine as an ultra-heavy mech, gestateable by the player once high mechtech is unlocked. The Gutterman boasts a custom shield arm body part, which deflects / absorbs a large percentage of incoming gunfire (and even a smaller amount of melee damage) until it breaks, at which point the Gutterman becomes faster and deadlier. The Gutterman is designed to be a walking tank, soaking up enemy fire while dishing out a wild but perpetual rain of bullets.
This mod is likely to have a number of issues, especially with balance, and if you encounter any I implore you to comment or join the ULTRARIM discord server below.
Discord Server
Also make sure to check out my other ULTRARIM mods below!
ULTRARIM: Blood Is Fuel
ULTRARIM: Streetcleaner Mechanoid
ULTRARIM: Drone Mechanoid