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(unoffical)Viska Balance Patch

(unoffical)Viska Balance Patch mod preview for RimWorld

This patch aims to bring Viska closer to the combat pacing of vanilla RimWorld.

This patch aims to bring Viska closer to the combat pacing of vanilla RimWorld. She remains a unique and powerful special character, but her abilities now consume W and generally have longer cooldowns.

It also adjusts ability mechanics, equipment economy and character traits, while adding interactions with Protoss mechanoids.

Created by RedstonePanda and uploaded on their behalf.

The skill sliders from the original mod remain effective. The original slider values are applied first, followed by this patch's balance multipliers.

Ability Balance

Most of Viska's active abilities now consume W. Minor transfer abilities generally require only a small amount, while Singularity Shatter, Final Defense and Temporal Reinforcements require a substantial W reserve.

Ability tooltips now display the actual W cost after this patch is applied.



Human-Machine Transfer and Mech-to-Mech Transfer can no longer be used freely. Both abilities have reduced range, longer cooldowns and an additional W cost.

Massive Pressure has had its range and damage greatly reduced, along with a smaller reduction to its rooting duration. It now serves primarily as a single-target control ability.

Singularity Shatter's default W cost has been increased from 5 to 10, while its cooldown has been multiplied by four. Its damage has also been reduced, shifting the miniature black hole toward a strategic crowd-control role.

Spacetime Transfer's default range has been reduced from 150 to 45, and its teleport radius is smaller. It is now better suited for short-range repositioning.

Time Warp is now a toggleable sustained ability. While active, it continuously drains W at a default rate of 1 W per second. Its cooldown only begins after the time stop ends.

Cluster Protocol has a smaller effective link radius. While enabled, it periodically consumes W and will automatically shut down if there is not enough W remaining.

Assimilation Protocol has a shorter duration, a longer cooldown and a higher W cost.

Overload Protocol lasts only one-twelfth as long as before, and its bonuses have also been reduced.

Final Defense provides only one-quarter of its previous shield strength and lasts half as long. Cluster Protocol must also be active before it can be used.

Temporal Reinforcements has a much shorter duration, a default cost of 100 W and a longer cooldown.

Pure Slash now requires you to manually select a hostile pawn that has not been downed. Viska will rapidly strike the target twice before returning to her original position. The ability costs 8 W.

Each EM Disturbance pulse consumes 1 W, while its frequency and damage have both been reduced.

The Epsilon-05 Operator Coat has reduced stats and requires significantly more work to produce. Its recipe also requires plasteel and advanced components.

The bonuses provided by Avatar of Spacetime (Contained) have been reduced across the board. The former Man-eating pumpkin trait has also been rewritten as Anomalous entity, with its Cooking bonus adjusted to +3.

Protoss Mech: Purifier Integration

Protoss mechanoids possess powerful and stable consciousnesses that Viska cannot suppress. They cannot be possessed, transferred into or assimilated by her abilities.

The presence and certain actions of Purifiers and Star Devourers may affect Viska's mood or trigger unique letters.

Additional RimTalk integration is also included.