// Management · RimWorld Mod
Void Extractor虚空提取器
Void Extractor - Mod Introduction Harvest Everything from the Void!
Void Extractor - Mod Introduction
Harvest Everything from the Void! This mod supports the production of items from all installed mods. It intelligently calculates production quantity and work amount based on item value, easily meeting your resource needs.Core Features
Comes with basic resource production by default; can be infinitely expanded to include items from any mod via settings: - Basic Metals: Steel, Silver, Gold - Special Materials: Fiberglass, Uranium - Industrial Components: Components, Advanced ComponentsTwo Extractors for Different Playstyles
- Unlock Requirement: Must first research the + technologies
- Core Advantage: Fully automated production, no manual operation required from colonists
- Flexible Control: Independent production UI with support for 3 operation modes switching
- Continuous Production: Unrestricted output of the target item
- Maintain Quantity: Automatically restocks to the set inventory limit
- Production Count: Automatically stops after completing the set number of productions
- Unlock Requirement: Must first research the technology - Operation Logic: Similar to a workbench; requires manual selection and setup of production recipes - Efficiency Correlation: Affected by the — higher skill level/speed results in stronger work efficiency - Work Amount Advantage: Requires 30% less work amount than the automatic version for the same item
Usage Notes
- Recipe Management: Due to the large number of mod items, you must manually check the producible items in the first (to avoid UI overload) - Work Amount Rule: Calculated dynamically based strictly on item value — higher value means longer production time- Low-Tier Materials (e.g., Steel): 25 units produced at a time, taking 4 hours
- Other Items: Divided into 10 tiers based on value; items in different tiers have different production quantities and time requirements
- High-Tier Items (Value 100k+ , e.g., Rare Equipment): 1 unit produced at a time, taking 16 days
Mod Settings
- Production Time Slider: Ranges from 0.01x to 10x. A smaller slider value means faster production speed and less work amount - Minimum Output Slider: Increasing this value boosts the output quantity of items with low base production (not applicable to non-stackable items) - Output Multiplier Slider: Multiplies the quantity of items produced per batch. For example, if 25 logs are produced by default, a 2x multiplier will result in 50 logs - Item Selector: Allows you to choose which items to produce. You can select a specific mod via the dropdown menu or search for items by entering text