// Management · RimWorld Mod

Volatile Markets

Introduction RimWorld's economy has always stood still.

Introduction

RimWorld's economy has always stood still. A slab of steel costs the same in year one as it does in year fifteen. Volatile Markets breaks that. Prices now rise and crash with supply-and-demand events that ripple across the Rim. Can you survive in this economy?

How does it work?

- Random market events temporarily drive prices up or down. Wood, metals, components, drugs, medicine, weapons, clothing, food, and more are all affected. - The effect ripples downstream: a steel shortage doesn't just make steel expensive, it raises the price of everything built from it. - Events last anywhere from a single season to a full year, giving you time to react... or to get caught out when prices finally stabilize. - Trade-screen markers show at a glance whether a good has gone up or down in price.

Play the market

Buy low, sell high. Stockpile before prices hike, then offload your surplus when demand spikes. A sharp trader can pull a struggling colony into the black, but nothing on the Rim is ever free.

The catch

RimWorld ties raid threat to colony wealth, so every price swing changes how big a target you are. That applies to what you hoard and to what you build your base from. That stockpile of suddenly-valuable steel? The raiders noticed it too. Manage your wealth carefully, or the market will manage it for you.

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