// Management · RimWorld Mod

VPE - Gravcaster Retextured

A retexture for the mod VPE - Gravcaster.



A retexture for the mod VPE - Gravcaster.



The design is inspired by the Vanilla game as well as the Vanilla Expanded Team's design language. I reused the Vanilla Expanded team's psycast borders for the tree path, but everything else I made myself.



If you would like to commission retextures for something, please add me on Steam. Do not add me if you plan on offering "exposure" as payment or expect dozens-hundreds of icons for an outrageously low number. My time is very valuable to me.

Note: If you post mods using AI generated art, I will give you a discounted rate if you decided to commission me.

Additionally, if AI-assisted code doesn't scare you, I am now also accepting commissions for mods like that (mods like my former removed Legends Ledger, Pawn Presets, Amazing Areas, Endless Growth, RPG Remastered, etc.). Mods will be given to you directly to do as you please, instead of uploaded to my personal workshop page.


If you would like to support me through a donation instead, you can do that here! Anything is greatly appreciated: https://buymeacoffee.com/rockpaperremote1

Buy Me A Coffee Members get to vote on what I retexture next! The winning vote gets my priority!



Some things to note about this retex specifically:

1. Sentinel used some of the base game textures for certain abilities, and so there was no texture to retexture. Annihilation is the only one that looks truly different, though.

2. I was feeling pretty creative when I got started, but then I started to remember that some people will just steal these textures and upload them elsewhere, and I lost all motivation. So some of these icons look better than others, and I don't feel like doing the patch for the missing textures.

3. Someone else has been doing retextures for Sentinel's mods recently, and so unless my BMAC members vote for me to work on them, the expansive VPE catalog is low on my list of things to retexture.

4. Finally, Sentinel has changed some of the abilities, but the textures remained in the folder. So while you won't see abilities like Ship Breaker in game, I went ahead and made a texture anyway.

For those curious about mod deletions, I've written up a Q&A on pastebin which you can read here if interested: https://pastebin.com/0LSD2kiB