// Management · RimWorld Mod

Waster Vanilla race reworked ][ xenotype redalgamored

Waster Vanilla race reworked ][ xenotype redalgamored mod preview for RimWorld

V2.0 Okey I'm finally writing this description... But i won't be rationalizing every gene like I did in all of my other reworks, because Wasters are the most fantasy like race in Rimworld imao. Removed gene: Total antitoxic lungs - Changed to Tox immunity Added genes: Acid spray

V2.0

Okey I'm finally writing this description... But i won't be rationalizing every gene like I did in all of my other reworks, because Wasters are the most fantasy like race in Rimworld imao. Removed gene: Total antitoxic lungs - Changed to Tox immunity Added genes: Acid spray - If they don't get this gene, than who else? It's like restoration of removed content. But there is a reason Tynan didn't use this gene. IT'S TOO STRONG That's why I increased their raid point price multiplier to 1.8 You Have to fight them from long range, otherwise you're done. Tinder skin - Their skin is full of chemicals, and chemicals burn. First I thought it would balance their acid spray ability, if only fire weapons weren't so hard to get. Mild cell instability Smokeleaf, Alcohol, Go-juice ressistance - Why limit their resitance to only specifically Wake-up? Poor cooking/medical - Their skin is opposite to being sterile. Therefore contamination of food and wounds is more difficult to avoid. But it's not critical. Awful animals - They mostly live in the places with no animals, therefore passion shouldn't exist. Also animals would definitely feel uncanny close to them. Low libido - no comments. I've made this mod together with this one that recolors Waster's skin color to green. Check it out) https://steamcommunity.com/sharedfiles/filedetails/?id=3559807220 This mod is a PATCH, so it's compatible with everything.