// Management · RimWorld Mod

[Worldbuilder] Reach (1.21V)

Welcome to Reach - the UNSC military and scientific stronghold in the Epsilon Eridani system, now fully recreated in RimWorld.

Welcome to Reach - the UNSC military and scientific stronghold in the Epsilon Eridani system, now fully recreated in RimWorld.

THANK YOU FOR +100 SUBS, APPRECIATE IT!

ALL HALO MODS ARE REQUIRED FOR THIS WORLD TO WORK PROPERLY. RECOMMENDED ALL DLCs BY THE WORLDBUILDER CREATOR.

UPDATE 1.2V (WHAT'S NEW?):
- There are now three types of world: without factions, with game factions, and Halo Reach-style factions (pre-Fall era).
- The mod cover has been updated; it now looks better and cooler.
- Added required mods for this updated version to function correctly.
- Fixed the cover of the mod.

WORLD FEATURES:
- The map is 70% accurate in reflecting the geographic contours and known locations of Planet Reach from the Halo universe.
- Diverse Biomes and Locations: Experience a vast variety of landscapes, combining rugged snow-capped mountain ranges, hills, arid canyons, and temperate alpine forests.
- Iconic Landmarks: Revisit key strategic regions and military sites recognized by fans from the Halo: Reach campaign.
- Planet generation uses initial settings, with zero pollution.

KNOWN ISSUES:
- Map cannot be fully accurate due to current creation limitations.

Build your colony on humanity's greatest military fortress, survive the oncoming onslaught, or give this world a chance to survive!