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[WYD] Scenario: Haven Shock Troopers

[WYD] Scenario: Haven Shock Troopers mod preview for RimWorld

This mod is based on a mod I made for a Project Zomboid server.

This mod is based on a mod I made for a Project Zomboid server. The server changes season by season, and this was based around the players being mercenaries sent into Kentucky to search for, and retrieve any survivors, resources and valuable materials for extraction. This mod will have the same basic theme for that season, with the pawns being selectable as Rimworld equivalents of the classes I made for that season. Their starting gear will also reflect the season to the best of this game's capabilities. Given the very different genres, this is where similarities will start to peter out. Following suit with my other scenario mods, this too will be compatible with mods that add layers.

You start with a total of 8 pawns, dropped down on this Rimworld to first establish an FoB, then search for, and retrieve any resources, and valuable materials. They arrive as a squad, heli-dropped in with gear and firearms intact, and a few rations. Establishing the FoB, and survival will be the main course of action.

Your faction will be a New Arrivals.

Start with 75% Careful Shooter trait, 100 Packet Survival Meals, 4 Auto-pistols, 2 Bolt-action Rifles, 2 Pump-action Shotguns, 2 Frag Grenades, 8 Simple Helmets, 8 Folding Tent (requires Camping Tent mod)

Please note, you MUST play with Scenario Pawns and Corpses for your initial starter pawns to have the mod-specific classes assured as their backstory.