// Steam Workshop · by DaLLaN

DaLLaN mods))

Old Daniledman

Load order

9 mods
  1. DeCore 1.6
    Stale
    furniture

    DeCore 1.6

    DeCore brings in a lot of changes in game mechanics, so the player have to think differently and use new colony development strtegy.

  2. Mechalit Core v2 1.6
    Stale
    management

    Mechalit Core v2 1.6

    WHAT IS IT? This mod is the core mod, first and main of the "Mechalite" mod series. It adds more diversity to the game by adding new materials, items, buildings and technologies. The gameplay will become more intresting, and you will have more things to do before leaving the plan

  3. Mechalit Faction v2 1.6
    Stale
    management

    Mechalit Faction v2 1.6

    This is the second mod in the "Mechalit" mod series, and also a prepartional one before the third mod, that will add Mechalit faction itself and some new powerful mechanoids.

  4. Fast regen 1.6
    Stale
    management

    Fast regen 1.6

    In A16 health regeneration speed was lowered, resulting in colonists that end up spending more than 2-3 days in beds to fully heal.

  5. Jelly Farm 1.6
    Stale
    management

    Jelly Farm 1.6

    The infestation event is, by now, one of the most dangerous events, but in reward of winning player gets only a pile of dead bugs and dirty rooms.

  6. Cyber Fauna 1.6
    Stale
    management

    Cyber Fauna 1.6

    Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals.

  7. Combat Update 1.6
    Stale
    combat

    Combat Update 1.6

    You’re tired of the fact that your hunter with a high shooting skill can’t get into a deer within 5 squares, and your colonists with low shooting skill turn out the whole machine gun barrel around the target, but not the target itself, standing a stone's throw from it?

  8. Carpets++ 1.6
    Stale
    furniture

    Carpets++ 1.6

    Have you ever wanted to choose the size of the carpet for your premises, and not make the premises to fit the size of the carpets?