Outpost 21 Mods
Mods created or maintained by Outpost 21. All designed in a way that can work together without conflicts.
All Outpost 21 mods are covered under the "Don't even think about it" policy. Meaning that if you reupload them or reuse parts of them, even if altered, without getting permission first, you'll be asked politely to take it down. If you refuse we'll have it taken down by staff.

Load order
46 mods- management
Asimov
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod.
- management
Pawn Adjuster
Super lightweight inspector tab for handling pawn head type, body type, hair, beard, tattoos and apparel colours.
- combat
Shield Generators
Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.
- management
Geothermal Coolers
Adds a new way of cooling that doesn't require power, plus a larger option for over geothermal vents, don't ask how it works, it doesn't matter.
- management
Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
- management
Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
- management
Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
- management
Rimsenal Hair Retextured
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.
- management
Planet of the Apes
Instead of updating this mod I'll be re-releasing it as a Biotech based mod not making use of Humanoid Alien Races.
- management
Psysight
Simple mod adding a hediff for Psysight, which any blind Psycaster can have, the main goal of this was to be compatible with Vanilla Psycasts Expanded so it can handle whatever level range you want for the growth of this ability and whatever buff you want per level in that range.
- management
Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
- management
Archotech Genetics
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences.
- management
Micro Comms Console
Simply adds a single new building, a 1x1 comms console, unlocked at the same time as the normal one with the costs being less steel but 2 advanced components instead of 4 components.
- management
Air Generator
Ever wanted to generate power from the air itself without worrying about chopping down half the forest for a wind turbine?
- management
Forgotten Realms - Biotech Edition
Forgotten Realms inspired races, implemented as Biotech Xenotypes.
- management
Outland - Core
Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game (doesn't lock/limit tech!
- management
Outland - Eastborn Empire
The description is out of date and is in the process of being redone.
- management
Outland - Redburn Pact
Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game.
- management
Outland - Motz Coalition
Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game.
- management
Outland - Terrain
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active.
- management
Outland - More Floors
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active.
- management
Outland - Toxic Forest
Standalone module for Outland, adding the Toxic Forest biome, a deadly place with a very low chance of surviving if you don't go prepared.
- management
Outland - Vathun Nobles
Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game.
- management
Outer Rim - Core
Core module for Outer Rim, which is a modular Star Wars based mod series, contains most of the basics needed for the rest of the modules along with things that don't necessarily fit into any specific one.
- management
Outer Rim - Droid Depot
This Outer Rim series module adds droids and droid related items, buildings and more.
- furniture
Outer Rim - Furniture & Decor
Outer Rim series module containing all the furniture, decals, joy buildings, statues, and anything else that fits more into furniture and decor than another category.
- management
Outer Rim - Galactic Empire
This module for the Outer Rim series of mods covers anything specific to the Galactic Empire.
- management
Outer Rim - Rebel Alliance
This module for the Outer Rim series of mods covers anything specific to the Rebel Alliance.
- management
Outer Rim - Chiss Ascendancy
Outer Rim module adding the Chiss race and their faction, the Chiss Ascendancy, fully equipped with their own weapons and armour.
- management
Outer Rim - Mandalore
This module for the Outer Rim series of mods covers anything specific to the Mandalorians.
- management
Outer Rim - Old Republic
This module for the Outer Rim series of mods covers anything specific to the Old Republic era.
- management
Outer Rim - Galactic Republic
1.6 update is being worked on, delay is due to their armour system being reworked so it's one customizable set you can choose the colour and pattern of instead of the current set for each pattern needing Ideology or another mod. If you don't want to wait you can always use the Gi
- management
Outer Rim - Galactic Diversity
Outer Rim standalone module adding a vast array of new races to the game through Biotech's xenotype system.
- management
Outer Rim - Soundtrack
This mod replaces all Vanilla (and Royalty) music with its own, I will not be making another version that does not do this, you can simply go into the mods folder and delete the Patches folder for your version to prevent it removing the vanilla music.
- management
Outer Rim - Separatists
This Outer Rim series module adds the Confederacy of Independent Systems (commonly referred to as Separatists) faction and equipment.
- management
Won Hair Men Retextured
Just a simple retexture of Won Hair Men, making them higher resolution for a cleaner result and closer to the vanilla style.
- management
Xeva's Rimhair Retextured
Just a simple retexture of Xeva's Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style.
- management
Won Hair Women Retextured
Just a simple retexture of Won Hair Women, making them higher resolution for a cleaner result and closer to the vanilla style.
- management
Faunapedia
Simple new UI for showing known animals, options allow for animals to be unlocked through various means, from simply being on the map to having to tame them.