Owlchemist's Mini Mods
Small, personal mods I've made. For my main mods, scroll to the bottom.
Load order
14 mods- management
Toggleable Shields
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work.
- management
Quiet Instruments
If you're sick of hearing the same ol' harp solo for the millionth time, this mod allows you to adjust the volume levels of instruments.
- management
Permeable Terrain
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand.
- management
Better Vanilla Masking
This is a small mod which simply enables masking on some vanilla buildings.
- management
Dark Gauranlen Retexture
A simple texture replacement to darken all gauranlen-related textures, such as moss, trees, particle fx, some of the dryads, and pods.
- management
Invisible Walls and Doors
These invisible walls, fences and doors are made for niche utility purposes, primarily for map designers trying to manipulate path finding and raid spawn behavior.
- management
Packed Sand and Dirt
This mod allows you to tame sand and soil by packing them down into recognizable paths.
- management
Underground Power Conduits
A small mod which simply lets you build power conduits underground.
- medical
Vanilla Bionics Expansion SOS2 patch
This is a small patch which removes the archotech-related defs from Vanilla Bionics Expansion, preferring to use the versions that come from Save our Ship 2.
- management
Barely Better Spots
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.
- management
Chicken Nests
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod.
- management
Door Clearance
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid.