Jaeger's Mods
Since I rekindled my love for programming and will be jobless till february 2026, here is a collection of mods I made and will probably continue to make until I burn out again.
Please enjoy :)
Load order
23 mods- management
Autonomous Animals (formerly VPE - Better summons)
So this mod has very quickly grown way past my original intentions.
- management
Meditation scales with Psychic Sensitivity
Makes it so that MeditationFocusGain scales with psychic sensitivity.
- management
Odyssey Ice Expansion
A simple mod that allows you to get ice chunks from solid ice and turn them into blocks.
- management
VPE - Psycasters should practice (XP from Psycasting)
I never really liked how you leveled up your psycasters by sitting around all day.
- management
Replant Trees
Simply replant trees like you reinstall buildings, without having to extract them first.
- management
Quick Policies (add/remove for Apparel/Food/Drug or their Categories for Policies)
Inspired by a now now longer working feature of Choose Your Outfit It seems my version of the mod just wasn't up to date yet.
- management
Royalty Room Info (Satisfied Title and Upgrade Requirements)
I got confused when Medieval Overhaul: Royalty updated so I made this.
- management
VPE - Lasting Skeletons
Makes skeletons permanent by linking them to the caster, reserving 30 of their neural heat.
- weapons
CE Allow All Metals for Weapons and Armor
I want bioferrite armor so I will get bioferrite armor.
- management
VPE - Psycast Mentorship (Learn Psycasts from Others)
Allows a psycaster of sufficient level to mentor a colonist, awakening their psylink, teaching them their path and sharing their insights into psycasts they know.
- management
Nomad Friendly Quests
Features Allows to get settlement gated quests on temporary maps if no permanent settlement exists Reduces the required colonist amount to 0 for (hopefully) all quests Planned Features Settings for map is safe Settings for map is owned by someone else My Mods: Psycasts VPE - Psyc
- weapons
Remove All Attachments for Customize Weapon
Adds a gizmo and order to remove all attachments from customised weapons.
- combat
Turret Performance Tweaks
In vanilla Rimworld turrets are always looking for targets, even when no danger is present.
- management
Quest Generation Tweaks
In the late game with many mods, quest generation can cause heavy stutters.
- management
Faction Territories and Vassalage
Commissioned by HeyoTeo Adds a mode that draws territory regions around settlements for each faction.
- management
Landmark Density Scaler
Adds a configurable multiplier for Odyssey landmark generation during world generation.