// Steam Workshop · by Aelanna

The Eccentric's Angels [1.6]

A whimsical tale of glittertech maids, this is the official RimWorld 1.6 mod collection for The Eccentric's Angels, a RimWorld-inspired webcomic on the r/RimWorld subreddit.

Collection Details



This collection represents the current legacy mod list for the canon colony of Angel's Rest, which has been running continuously since RimWorld 1.0. As such, there may be some quirks between the official colony and this mod list as presented:

  • Angel's Rest pre-dates all official DLC and thus does not use any DLCs, however all of the mods listed here should be compatible with all DLCs.
  • Not included here is a personal mod with patches for edge case issues, such as Psychology throwing load errors without Ideology present.
  • While the vanilla game is relatively good at importing save files between versions, changes in mod content and the addition and removal of mods from the legacy mod list have necessitated direct editing of the save file in order to facilitate migration between RimWorld versions. This should not be a concern for new games, though.
  • There are currently some minor errors being encountered during normal gameplay. They may be from Common Sense, but investigation is ongoing.
  • Humanoid Alien Races is no longer in the legacy mod list as it was only ever used for Cosmetic Modifications, which no longer requires HAR. There should not be any compatibility problems with HAR though.
  • The legacy mod list no longer uses OgreStack or StackXXXL as changes to vanilla shelves plus Deep Storage have essentially made stack manipulation unnecessary. This was a personal decision and there should not be any compatibility problems if you prefer using them.
  • I do not personally use any mods from the Vanilla Expanded series. While nothing listed here should be incompatible with Vanilla Expanded, many mods here may offer overlapping content.


Links



Please check out the Eccentric Tech collection, the official companion mod series to The Eccentric's Angels!

Load order

121 mods
  1. Animal Variety Coats
    Stale
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    Animal Variety Coats

    1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over

  2. Better Pyromania
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    Better Pyromania

    This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit.

  3. BetterWeight
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    BetterWeight

    Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do?

  4. BioReactor (Continued)
    ↑ Updated
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    BioReactor (Continued)

    Update of NukaFrogs mod - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what is dropped when a pawn enters a reactor Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.

  5. Camera+
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    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  6. Centralized Climate Control (Continued)
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    Centralized Climate Control (Continued)

    Update of ColdToads mod - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Removed climate-category and put the items in temperature instead - Removed legacy dependencies - Fixed the issue with the g

  7. CM Color Coded Mood Bar [1.1+]
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    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  8. Common Sense
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    Common Sense

    Allows your pawns to act smarter.

  9. Door Clearance Continued
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    Door Clearance Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  10. Door Mat
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    Door Mat

    ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: For your cleaning needs.

  11. Dub's Paint Shop
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    Dub's Paint Shop

    A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.

  12. Dubs Bad Hygiene
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    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  13. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  14. Eccentric Extras - Signature Weapons
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    weapons

    Eccentric Extras - Signature Weapons

    In the course of surviving on the rimworlds, The Eccentric's research and development team has produced a long list of weapons, apparel, and equipment that are considered standard issue.

  15. Eccentric Tech - Angel Apparel
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    Eccentric Tech - Angel Apparel

    Never forget the memory of the hardships of your previous lives nor the feeling of humble, honest labor, for though we have been blessed with His gifts, we cannot truly appreciate them without the context of what we rise above.

  16. Eccentric Tech - Core
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    Eccentric Tech - Core

    This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series.

  17. Eccentric Tech - Defense Grid
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    Eccentric Tech - Defense Grid

    Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics.

  18. Eccentric Tech - Foxy's Armory 2.0
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    Eccentric Tech - Foxy's Armory 2.0

    The enigmatic figure known only as The Eccentric has a veritable army of highly-trained security staff at his disposal, but perhaps more important than their numbers or training is their arsenal of high-tech military-grade charge weaponry.

  19. Eccentric Tech - Fusion Power
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    Eccentric Tech - Fusion Power

    Across the breadth of colonized space are high-tech worlds known as "glitterworlds", named so for the vast amounts of artificial light they cast in the void of space.

  20. Expanded Floors
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    Expanded Floors

    Description: Expanded Floors is a big cosmetic mod with some new little features.

  21. Glass+Lights
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    Glass+Lights

    Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

  22. Gloomy Hair mk2
    No 1.6
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    Gloomy Hair mk2

    add new hair This mod is optimized for Gloomy face mk2 -update 2019-09-25 : fix texture 2019-09-27 : add male hair 2020-02-25 : update for rimworld 1.

  23. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  24. Hospitality
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    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  25. Incident Person Stat (Continued)
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    Incident Person Stat (Continued)

    Update of Vaniats mod Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code.

  26. Interaction Bubbles
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    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  27. Lolidrop's hairshop
    No 1.6
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    Lolidrop's hairshop

    add some hair 增加了16款頭髮,日後有空會增加更多款式哦~ 髪型16種類を追加します。 少しずつ増えていく予定です。

  28. Mad Skills
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    Mad Skills

    A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

  29. Mid-Save-Saver Continued
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    Mid-Save-Saver Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  30. More Furniture (Continued)
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    furniture

    More Furniture (Continued)

    Update of Anonemous2, wofls mod and the Royalty patch - Included the royalty patch, loaded if needed - Rewrote the core and the royalty patches - The mods dressers and endtables will link to any bed that the vanilla dresser and endtable links to - The mods dressers and endtables

  31. Pawn Badge Fan Fork [Adopted]
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    Pawn Badge Fan Fork [Adopted]

    An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar.

  32. Pawn Editor
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    Pawn Editor

    Steer the story in the direction you want it to go.

  33. Pawn Rules (Continued)
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    Pawn Rules (Continued)

    Update of Jaxes mod - Added support for Slaves - Added option to not use it for animals Tired of feeding your prisoners Lavish Meals?

  34. Poured Concrete
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    Poured Concrete

    Adds concrete mixes for building walls that must dry and cure over time for maximum strength!

  35. Psychology (unofficial) v1.1-1.6
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    Psychology (unofficial) v1.1-1.6

    External 1.5 download with source files This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full legacy description here:

  36. QualityBuilder Unofficial 1.6
    ↑ Updated
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    QualityBuilder Unofficial 1.6

    I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With

  37. Realistic Darkness 1.6
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    Realistic Darkness 1.6

    This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.

  38. Realistic Rooms Rewritten
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    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  39. RIMkea (Continued)
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    RIMkea (Continued)

    Original mod by spoonshortage AKA witchyspoon Continued with permission -- This is a classic mod that deserves to live on.

  40. RT Fuse
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    RT Fuse

    Researchable (RT Mods research tab) electric fuses to mitigate short circuits.

  41. RT Solar Flare Shield
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    combat

    RT Solar Flare Shield

    Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.

  42. Simple sidearms
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    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  43. Thrumbo Maid
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    Thrumbo Maid

    Craft maid frills for your thrumbos and teach them how to clean up after themselves!

  44. Tiny Workbenchs (Continued)
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    Tiny Workbenchs (Continued)

    Update of Alaestors mod - Reworked all graphics based on the vanilla benches and multi-textures - Some textures made by Chunnyluny - Added a tiny brewery - Added a tiny simple research bench - Added a tiny nutrient paste dispenser - Added support for Simple FX: Smoke - Replaced t

  45. Trading Control
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    Trading Control

    What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a

  46. VGP Garden Drinks
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    VGP Garden Drinks

    Garden Drinks (DOES NOT need Vegetable Garden loaded first) If you load this mod alone: All drinks can be bought from the traders.

  47. VGP Garden Resources
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    VGP Garden Resources

    Garden Resources (Does not require Vegetable Garden) Research Resource Plants: -Steel Shrooms -Plasteel Bulb Chunks -Gold Fern Leaves -Silver Flower Petals -Uranium Root Bulbs -Adds new recipes added to the Electric Smelter to smelt plants.

  48. VGP More Veggies
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    VGP More Veggies

    More Veggies! (Does not require Vegetable Garden) Adds even MORE vegetables into the game for those who just want some new plants, this is a perfect mod for you! Adds Veggies : -Squash -Tomato -Pumpkin -Carrot -Eggplant Special thanks to Hydromancerx for the art for the following

  49. VGP Three Sisters Plants
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    VGP Three Sisters Plants

    Three Sisters Plants (Does not require Vegetable Garden) Adds new types of plants that can be harvested for up to 3 types of crops.

  50. Weapon Racks
    Stale
    weapons

    Weapon Racks

    Show off your colony's weapons arsenal with these presentation-oriented storage racks!

  51. What the Hack?! (Continued)
    ↑ Updated
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    What the Hack?! (Continued)

    Original mod by Roolo Updated with permission All the same, if the original author requests it, I will remove this update.

  52. Won hair_men
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    Won hair_men

    37 male hairstyles 2024.

  53. Won hair_women
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    Won hair_women

    add 40 female hairs 2024.

  54. [LC] Selectable Sculpture Graphic
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    [LC] Selectable Sculpture Graphic

    Original: Original by: Tammybee Updated by: Luca Now supports changing Texture on Junk / Ancient Items Original Description: You can change sculpture graphic.

  55. [RF] Tribal Pawn Names (Continued)
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    [RF] Tribal Pawn Names (Continued)

    Update Rainbeau Flambes mod Regarding the view from RF about the vanilla tribal names can be questioned like this (from user Ric): The tribal names in the base game RimWorld are from Galicians (Spanish Gaul tribes) during the Roman times.

  56. [sbz] Simple Eye
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    [sbz] Simple Eye

    Simple Eye · This mod only changes textures · Safe to add or remove from a save game Retextures various eyes Why do Archotech eyes look like pickles?

  57. [sd] Advanced Powergeneration (Continued)
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    [sd] Advanced Powergeneration (Continued)

    Update of sulusdacors mod - A more advanced version can be found here: Made by Meltup not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.

  58. Better Pawn Control
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    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  59. Quality Surgeon Reborn
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    Quality Surgeon Reborn

    Reupload for 1.5 of Hatti's QualitySurgeon. The original mod is located here: Only the doctor with the best surgey success chance will perform surgeries. Known Issue: If he is the one on the table, or is unable to perform tasks requiring manipulation, you will need to manually or