// Steam Workshop · by ˚ʚ yuna ɞ˚

Dao of the Rim — Xianxia Cultivation Playthrough (1.6)

Dao of the Rim — Xianxia Cultivation Playthrough (1.6)

A cultivation-themed modpack for RimWorld 1.6 — spiritual roots, realms, breakthroughs, Qi, sects, pills, and xianxia aesthetics — layered with genes, QoL, character, and animation mods that make long immortal campaigns genuinely pleasant to play.

What's inside

Core cultivation — RimImmortal series (边缘仙路)

Single-framework cultivation by TangW (堂丸). Chinese-authored xianxia, translated to English. A cohesive system for spiritual roots, realm progression, five elements, sects, and pills.
  • Core — spiritual roots, meditation, realms, herbs, pill refinement
  • FiveElements — Fire/Wood/Earth cultivation paths (Water/Metal WIP)
  • Faction — rival interstellar sects with rank-up system, sect ships, backgrounds
  • Forge — talismans, magic treasures, equipment forging
  • Biome — Peach Blossom Land biome with spirit veins, immortal peach trees, mythic beasts (Chang You, Li Li, Xuan Turtle)
  • Bizarre — darker sects and spells (from "Dao of the Bizarre Immortal" webnovel)
  • Exorcism (beta) — evil spirits, Taoist combat arts, Nether corpses, burial ground events
  • Living + Farmcraft + Furniture + Hairstyle — Chinese cuisine, decor, clothing, architecture
  • Chinese Weapon Pack — swords, spears, halberds (pairs with Melee Animation)

Progression & pacing

  • EndlessGrowth — raises skill cap from 20 → 100 so long-lived cultivators keep growing
  • Mad Skills — disables skill decay so immortals don't forget their craft
  • Raid Limiter (Continued) — keeps early raids low-key so an OP starting cultivator doesn't trigger endgame threats on day 1; adjust wealth/colonist scaling mid-run

Genes & xenotypes (Biotech maximization)

  • Alpha Genes — 300+ genes, 16 xenotypes, custom random xenotype tool
  • WVC - Xenotypes and Genes — 400+ genes incl. archite-only Mechapack
  • Dubiously Balanced Archite Genes — archite versions of vanilla genes
  • EBSG Archite Content — additional archite-tier gene options
  • Xenotype Spawn Control — keeps OP archite gene combos protagonist-exclusive; prevents raiders from rolling broken archite stacks
  • Big and Small Framework + Better Prerequisites — gene infrastructure
Build your cultivator in Character Editor with Archite Metabolism, Archite Psychic Sensitivity (stacks with cultivation abilities), Deathless, Archite Aptitude: Melee/Intellectual, and Archite Lifespan. Biotech's Ageless gene + cultivation immortality = layered ascension.

Frameworks

  • Harmony, HugsLib, Prepatcher
  • Vanilla Expanded Framework
  • EBSG Framework
  • It's Sorcery!
  • Vehicle Framework
  • Hair Modding Plus (continued)

Aesthetics & factions

  • Chinese Comprehensive Expansion
  • Erin's Japanese Furniture
  • Edo Themed Expansion
  • T's Samurai Faction
  • Vanilla Psycasts Expanded

Character customization

  • Character Editor — full pawn editing for scenario starts
  • Hair: Won hair_women, Won Hair Men Retextured, Erin's Hairstyles Redux, Erin's Hairstyles 2, Vanilla Hair Expanded, Rimsenal Hair Pack

Animation

  • Facial Animation - WIP + Experimentals — blinking eyes, moving mouths, mood expressions
  • Vanilla Textures Expanded - Facial Animation — extended customization options
  • Reel's Facial Animation Textures + Facial Animation - Retexture — higher-quality faces
  • Melee Animation by Epicguru — real weapon swings, duels, executions (pairs perfectly with sword cultivators)

QoL & performance (all 1.6-verified forks)

  • Work: Work Tab (Continued), Better Pawn Control, Common Sense, Allow Tool
  • Hauling/storage: Pick Up And Haul (Unofficial 1.6), LWM's Deep Storage (SP4RTAN), Replace Stuff – Continued, Blueprints Forked 1.6
  • Medical: Smart Medicine – Continued, Pharmacist: Represcribed
  • UI: RimHUD, Numbers, Dubs Mint Menus, Interaction Bubbles, CM Color Coded Mood Bar, Map Preview, Smart Speed
  • Building: Designator Shapes (circles, ellipses, hexagons, diagonals, flood-fill for any designator), Minify Everything (reinstall walls/doors/anything without deconstructing)
  • Combat: Simple Sidearms + Switch Weapon addon (pawns carry multiple weapons, auto-swap between melee and ranged)
  • Performance: Performance Optimizer, Dubs Performance Analyzer

Requires all DLCs

Royalty · Ideology · Biotech · Anomaly · Odyssey

Known gaps

  • No formation arrays or feng shui room bonuses
  • No master-disciple skill inheritance
  • No scripted heavenly-dao narrative arc
  • Only one cultivation framework by design — Ascension and Cultivator of the Rim are intentionally excluded to avoid overlapping realm trees. RimImmortal is the single source of truth for cultivation progression.
  • Cultivator of the Rim stays out — still broken against It's Sorcery's class update (SchemaItemBase rename), even after its March 2026 update

Looking for suggestions

This is a living list. If you know a 1.6-compatible mod that fits the xianxia / cultivation / oriental aesthetic — or spot a conflict I missed — drop a comment. Especially interested in:
  • Alchemy / pill refinement depth
  • Sect tournament or duel mechanics
  • Master-disciple / lineage systems
  • Additional spiritual root or element systems

Load order

71 mods
  1. [NL] Facial Animation - Experimentals
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    [NL] Facial Animation - Experimentals

    Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".

  2. Allow Tool
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    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  3. Better Pawn Control
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    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  4. Big and Small - Framework
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    Big and Small - Framework

    This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.

  5. Big and Small - Genes & More
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    Big and Small - Genes & More

    This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.

  6. Blueprints Forked - 1.6
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    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  7. Character Editor
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    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  8. CM Color Coded Mood Bar [1.1+]
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    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  9. Common Sense
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    Common Sense

    Allows your pawns to act smarter.

  10. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  11. Dubs Performance Analyzer
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    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  12. EBSG Framework
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    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  13. Edo Themed Expansion
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    Edo Themed Expansion

    Forewords This is the last time I upload this as a separate mod, I promise.

  14. EndlessGrowth
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    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  15. Erin's Hairstyles 2
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    Erin's Hairstyles 2

    A collection of even more hairstyles for your lovely colonists to use.

  16. Erin's Japanese Furniture
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    Erin's Japanese Furniture

    A selection of Japanese themed furniture providing beautiful alternatives to some vanilla structures such as tables, torches and standing lamps, and an additional art piece in the form of an artificial bonsai sculpture.

  17. Expanded Archite Genes
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    Expanded Archite Genes

    Due to a vanilla bug, this should be loaded after any mods that add darvision genes.

  18. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  19. HugsLib
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    HugsLib

    This is a library that provides shared functionality for other mods.

  20. Interaction Bubbles
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    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  21. Mad Skills
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    Mad Skills

    A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

  22. Melee Animation
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    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  23. Numbers
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    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  24. Performance Optimizer
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    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  25. Prepatcher
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    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  26. Reel's Facial Animation Textures
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    Reel's Facial Animation Textures

    Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation My own Vanilla-Style textures for Facial Animations, built to work alongside Vanilla Expanded's retexture as well as EyeGenes2 to add custom eye coloring.

  27. RimHUD
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    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  28. Simple sidearms
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    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  29. Smart Medicine - Continued
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    Smart Medicine - Continued

    Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  30. Vanilla Expanded Framework
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    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  31. Vanilla Hair Expanded
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    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  32. Vanilla Psycasts Expanded
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    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  33. Won Hair Men Retextured
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    Won Hair Men Retextured

    Just a simple retexture of Won Hair Men, making them higher resolution for a cleaner result and closer to the vanilla style.

  34. Won hair_men
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    Won hair_men

    37 male hairstyles 2024.

  35. Won hair_women
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    Won hair_women

    add 40 female hairs 2024.

  36. WVC - Xenotypes and Genes
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    WVC - Xenotypes and Genes

    Xenotypes and Genes The mod adds over 400+ new genes, as well as several xenotypes.

  37. 边缘仙路-羽化登仙 RimImmortal-Core[1.6]
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    边缘仙路-羽化登仙 RimImmortal-Core[1.6]

    RimImmortal-Core 1.0 official release! Welcome players to subscribe to the official version, remember not to activate the old beta version mod at the same time! Thank you for subscribing our mod - RimImmortal-Core! This is a mod that brings Chinese cultivation system to the Rimwo