// mod author
1trickPwnyta
// works All mods
Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
- mod
- 1.5
- 1.4
Bed Rest For Food Poisoning
If you're constantly vomitting and can barely move, would you go hunting?
- mod
- 1.6
- 1.5
Visible Wealth
Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth?
- mod
- 1.5
- 1.6
Sensible Bed Ownership
Makes the bed ownership/assignment mechanic sensible.
- mod
- 1.6
- 1.5
1trickPwnyta's Defaults
Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises, and more?
- mod
- 1.6
- 1.5
1trickPwnyta's Anomaly Patch
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- mod
- 1.6
- 1.5
Unlimited Threat Scale
Allows you to set the threat scale, in theory, as high as you want.
- mod
- 1.2
- 1.5
Say That Again
Adds a global hotkey (Backspace by default) to open the last viewed/dismissed letter.
- mod
- 1.5
- 1.4
1trickPwnyta's Odyssey Patch
This mod makes a handful of small tweaks to the Odyssey DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- mod
- 1.6
Keep Mortars Ready
Description Colonists will keep mortars ready to fire at a moment's notice so you don't have to micro-manage them.
- mod
- 1.2
- 1.5
Premarital Sex
This mod has been merged into my bigger mod, 1trickPwnyta's Ideology Patch.
- mod
- 1.6
- 1.5
[Alpha] Anomaly Remix: Gray Pall
This is the alpha edition of Anomaly Remix: Gray Pall.
- mod
- 1.6
Universal Pregnancy
Description Removes gender requirements from everything related to reproduction, including IVF.
- mod
- 1.6
- 1.5
Raid at a Glance
Tired of reading through the raid letter to discern the important details, such as what kind of raid it is, how many raiders there are, whether they are attacking immediately, etc?
- mod
- 1.6
- 1.5
[Experimental] 1trickPwnyta's Defaults
This is the experimental edition of 1trickPwnyta's Defaults.
- mod
- 1.6
- 1.5
Xenotype Randomizer
Adds a Randomize button to the Xenotype editor.
- mod
- 1.6
- 1.5
Stranger in black
Replaces the Man in black event with a Stranger in black who does not have a predetermined gender.
- mod
- 1.6
- 1.5
Faction Xenotype Randomizer
Adds new mutant faction types similar to the Biotech faction types such as "Rough pig union", but these new faction types each generate a random xenotype for every playthrough.
- mod
- 1.6
- 1.5
Smart Nutrient Paste Dispensers
If you have different types of food in different food hoppers, it seems kinda random how the nutrient paste dispenser chooses which hopper to use to produce a meal, doesn't it?
- mod
- 1.6
- 1.3
Equal Age Disparity
Did you know that in vanilla RimWorld, there is a mechanic that causes male colonists to prefer dating younger people and female colonists to prefer dating older people?
- mod
- 1.6
- 1.5
[Obsolete] Psychic Ships Can Affect Females
Allows crashed psychic ship parts to affect the female gender instead of the male gender with equal probability of each.
- mod
- 1.2
- 1.3
Caravan Letters Home
Colonists sometimes send letters (via carrier pigeon) back home to the base while on a caravan.
- mod
- 1.6
- 1.5
Count My Mods
Tells you how many mods you have enabled, in case it's so many you can't count them.
- mod
- 1.6
- 1.5
[Obsolete] Schedule Defaults
This mod is no longer necessary as it has been absorbed into my bigger mod, 1trickPwnyta's Defaults - - I will not be updating this mod.
- mod
- 1.5
[Obsolete] Cannibal Ideologies Will Wear Human Leather
Cannibal ideologies for some reason avoid wearing human leather unless you force them to wear it (or they have the cannibal trait), even though it makes them happy.
- mod
- 1.3
Caravans Rest Before Arrival
Instead of entering a map with near-empty rest and food bars, caravans will now automatically stop and rest just before entering a map until its members' needs are sufficiently met.
- mod
- 1.3
Long-Range Mining Finished
How many times have you noticed that your miners are idle after finishing mining at a remote mining site discovered by the long-range mineral scanner and wondered how long they had been idle for?
- mod
- 1.6
- 1.5
[Obsolete] Breach Logic Fix
Note: This mod is obsolete as the bug fixes have been implemented in the base game.
- mod
- 1.3
More Unyque Names
Have you ever wished the game was more inclusive of names that white millenials give their kids?
- mod
- 1.5
- 1.6
Sounds Like a Minecraft Villager
Human pawns make Minecraft villager noises when they speak.
- mod
- 1.6
- 1.5
Woman in black
Replaces the Man in black event with a Woman in black.
- mod
- 1.2
- 1.4
[Obsolete] Copy Biosculpter Settings
Note: This mod is obsolete as the feature has been added to the base game.
- mod
- 1.3
[Obsolete] Low Priority Shelves
This mod is no longer necessary as it has been absorbed into my bigger mod, 1trickPwnyta's Defaults - - I will not be updating this mod.
- mod
- 1.5
- 1.4
Eat Anything
That's right. Anything. Almost. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ If you enjoy my work and want to support me and my family, please buy me a coffee: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- mod
- 1.3
Pyro Baby-Sitters Club
When a pyromaniac decides to commit arson in the nursery during baby's tummy time adventures, you might need the services of a babysitter.
- mod
- 1.6
- 1.5
Custom Resource Readout
Do you prefer your resource readout categorized or simple?
- mod
- 1.6
Reward Motivation Meme
Adds an Ideology meme called Reward Motivation that rewards believers for completing quests and makes them unhappy when they fail or ignore quests.
- mod
- 1.5
- 1.4
No Mods! See?
Hides all your mods on the loading screen so you can pretend you're playing without mods and nobody will know.
- mod
- 1.3
Symmetry Matters
Description A mod full of arbitrary nonsense that adds a symmetry score to your rooms!
- mod
- 1.5
[Obsolete] Too Many White People
*** Due to the drastic changes in how skin color works in 1.
- mod
- 1.3
Cremate Skull
Randy Random has delivered (via drop pod) 25 skulls to your colony that nobody asked for.
- mod
- 1.5
Pyros Are Bad Guys
Plays bad guy songs while someone is on a fire starting spree.
- mod
- 1.3
Improperly Stored Jelly
Shows an alert on the screen when you have insect jelly under overhead mountain.
- mod
- 1.5