// mod author
5katz
// works All mods
removeable psychics
- bing bong 1.5 - Makes psychics recoverable again, so you can raid and steal them, remove them if they're unwanted, or extract and transfer naturally gained ones, lore wise this mod isnt exactly friendly, just think of it as your doctor extracting psylink braincells and injectin
- mod
- 1.5
- 1.4
novakid race 0.5
this mod adds the novakid from starbound as a playable race and two factions.
- mod
- 0.17
shared bedroom
*i do not work on this mod anymore, if anyone wants to update and re-publish it, do as you wish* Removes the annoying Debuff for sleeping in a barrack with others.
- mod
- 0.17
Entropy dump weaponized
- 1.3 Updated and overall better version here: - Neural heat dump can now be used on enemies to down them, might be overpowered, but to balance it somewhat i've extended the casting time from 1 to 5 seconds, short enough to still be usefull as a neural heat relief, but long enoug
- mod
- 1.1
MealWood
- Bing bong 1.5 - Adds a new sowable plant after researching Tree sowing that acts as a way to renewably produce fine meals, kibble, and Survival meals out of insect meat for colonies that cannot hunt for meat, or are too lazy to do so. Basically the Mealwood plant from "Oxygen n
- mod
- 1.2
- 1.5