// mod author
Admiral Penguin
// works All mods
New Ritual Rewards
What does it do? This mod adds a large number of possible rewards to your rituals (9 for vanilla and DLC games, 2 for mods). Your raider ideology rituals can finally detect innocent miners and lumberjacks. More of a mercenary or hero type? Your rituals will guide you toward enemy
- mod
- 1.6
New reward for Rituals : Worksite
What does it do? This mod adds a large number of possible rewards to your rituals (9 for vanilla and DLC games, 2 for mods). Your raider ideology rituals can finally detect innocent miners and lumberjacks. More of a mercenary or hero type? Your rituals will guide you toward enemy
- mod
- 1.6
Prisoner Interrogation Ritual
Prisoner Interrogation A prisoner in RimWorld is a commodity: blood, genes, organs, a potential recruit, or a welcome training opportunity for the skills of your sadi-- ahem, your medics.
- mod
- 1.6
Simplified Enemy Loot: Scraps
George the Brute: Boss, we're done sorting through the raiders: the bodies in good condition were sent to the organ farm, the others properly.
- mod
- 1.6
Disposal Pit
Tired of organizing caravans just to get rid of the miscellaneous surplus cluttering your shelves -- surplus that, worse still, drastically inflates your threat points?
- mod
- 1.6
Selective Butchery
For all those whose fridges overflow with fresh meat, enough to fuel ogre banquets for generations.
- mod
- 1.6