// mod author

Alexis Popcorn

32 mods209K total downloads 4.6 avg rating

// works All mods

Voice Acted Colonists
↑ Updated
management

Voice Acted Colonists

This is a complete rework of the mod Voice-Acted Radio Chatter, by Ouroboros and Taranchuk.

[AP] Hunting Meme
No 1.6
management

[AP] Hunting Meme

The hunting meme encourages players to take hunting more seriously and to be careful to what you hunt.

Pocket Dimensions (Continued)
No 1.6
management

Pocket Dimensions (Continued)

THIS IS NOT MY MOD. ORIGINAL AUTHOR IS CAPTAIN MUSCLES If the original author requests it, I will remove this mod. Original Mod Link: 1.4 Fork Link: (packageID from the 1.4 fork was kept for compatibility's sake) This is just a fixed, updated version for 1.5. Full list of changes

[AP] Slaveholding
No 1.6
management

[AP] Slaveholding

The Slaveholding mod includes several ideology features, such as a new Meme: Slaveholding, and a new slave interaction called flogging.

[AP] All Tomorrows
No 1.6
management

[AP] All Tomorrows

Known issues Some races spawn with an absurdly big size, like, HUGE, even normal human pawns.

[AP] Defense Meme
No 1.6
management

[AP] Defense Meme

Very simplistic mod that encourages the player to be as defensive as possible, rewarding you for doing so.

[AP] Enslavement Precept
No 1.6
management

[AP] Enslavement Precept

This mod adds the Enslavement precept, which modifies how pawns react to being enslaved, including several new thoughts and suppression modifiers, there are also forced precept thoughts depending on your traits.

[AP] Lupine Xenotype
management

[AP] Lupine Xenotype

(KOFI) Well, there's not much to say, this is a Biotech, Xenotype version of my previous mod of the Lupine Race, it's more or less the same thing, but with some minor changes, like the varying hunger rate of the different races due to gene complexity.

[AP] Lupine Race
management

[AP] Lupine Race

The Lupine Race adds three new humanoid wolf races to the game, each one with distinctive color, capabilities, and stats.

[AP] All Tomorrows - Chapter 2
No 1.6
management

[AP] All Tomorrows - Chapter 2

This second chapter also incorporates races from the fanmade stories "All Other Tomorrows" made by Vanga-Vangog: Because of their unique graphics, aesthetic genes won't (or shouldn't) work on them.

[AP] Psydrugs!
No 1.6
management

[AP] Psydrugs!

A new type of drug, used to either increase or decrease psychic sensitivity according to your needs.

[AP] TumbleWeeds
No 1.6
management

[AP] TumbleWeeds

Finally, the greatest enemy of humanity, the tumbleweeds, has come to the Rim!

[AP] Chemical Impervious Gene
No 1.6
management

[AP] Chemical Impervious Gene

. Despite the amazing, incredible preview image, this mod just adds one thing: the chemically impervious gene, it prevents the pawn from getting addicted and overdosing, applies to all drugs. This only prevents addiction and overdose AFTER taking a drug, so pawns can still spawn

[AP] Megafauna uses VE and AA sounds
No 1.6
management

[AP] Megafauna uses VE and AA sounds

. Changes several sounds from animals in the Megafauna mod so that they use sounds from other mods like Vanilla Animals Expanded AND Alpha Animals. List of changes: Andrewsarchus - VE Hippo Daeodon - VE Hippo Gigantopithecus - VE Gorilla Paraceratherium - Vanilla Rhino Titanis –

[AP] Fixed Power Usage
No 1.6
management

[AP] Fixed Power Usage

Do your coolers and heaters are constantly changing and switching between "low" and "high" power use non-stop?

[AP] Play my Sound!
No 1.6
management

[AP] Play my Sound!

A commission I made. The mod allows you to play your favorite sounds or songs at a set hour (INGAME HOUR), also supports up to 5 playlists. More instructions below Follow these steps: 1. Your file -ogg or mp3- must have the following name format: "PL" + number of playlist + name.