// mod author
Almantuxas
// works All mods
Part Coverage Fix
Version 1.2 - Updated to RimWorld 1.6 Fixes the issues that arise (at least with Combat Extended) from a part's total child part coverage being greater or equal to 100% by enforcing a limit of 99.9%. If a human torso were to obtain more parts from some mod (for example, abdomen f
- mod
- 1.6
- 1.5
Global Learning Affects Learning Rate
Makes Biotech's "Learning Rate Factor" stat be affected by the "Global Learning Factor" stat if it isn't already.
- mod
- 1.6
- 1.5
Mouse Drag Lag Fix (Linux)
Version 1.4 - Updated to RimWorld 1.6 Current problem reports: - Breaks camera controls, dragging anyhow but up on Windows; - Breaks Achtung! drag functionality. Fixes lag from mouse dragging (hold + move) mostly reported by Linux RimWorld players (do not use this mod for Windows
- mod
- 1.6
- 1.5
Diffusing Charge Ammo - CE
Version: 1.3 Added support for generic ammo mode, added 20x105mm diffusing, updated ammo recipes. "If there's concentrated charge, then why isn't there diffusing charge?" -me. Well, ask 'why' no more, me! Diffusing charge to concentrated charge is what hollow-point ammo is to arm
- mod
- 1.5
- 1.4
Heavy Like a Centipede - CE
Version: 1.2.1, renamed back to Heavy Like a Centipede. You know what's lame in Combat Extended? Ranged weapons having more or less the same warm up time. That's why each weapon will now have its base aim speed be decided by its mass, bulk and sights efficiency (except turret wea
- mod
- 1.5
- 1.4
Wall Health Increase
Version 1.0 Improves the health of all walls, doors(, columns), including stone walls, dynamically. By default, expect about a x3~x5 health increase. This increase depends on the basic wall, (compacted) steel and sandstone health, therefore any mods that modify those also modify
- mod
- 1.4
Footwear and Handwear Only - Vanilla Armour/Apparel Expanded Patch
Finally, no more . Removes everything from Vanilla Apparel Expanded and Vanilla Armour Expanded except for the boots and gloves. Also makes it so that the Vanilla Expanded Framework is a mere suggestion when running Vanilla Armour or Apparel Expanded. Does not require any mods, h
- mod
- 1.3
No Integrated Boots and Gloves - CE Armors patch
Tweaks some Combat Extended Armors apparel (gambeson, jumpsuit and frag suit) to not come with gloves and boots.
- mod
- 1.3