// mod author
blues
// works All mods
Circuit Breaker
📦 Overview 🕹️ Circuit breakers automatically switch off and stop power surges (⌁Zzzt⌁) from reaching batteries.
- mod
- 1.5
- 1.6
Dynamic Effects Forge
A high-performance particle engine featuring custom physics, volumetric light effects, dynamic shadows, and much more.
- mod
- 1.6
Short Circuit Blues
New mod for 1.5: Circuit Breaker A mod about short circuits. Better served with RT Fuse and/or Power Logic. Compatibility Can be added to a save, can be removed from it. - On removal, if you have buildings from this mod (on-wall fuses for RT mod) it will throw some errors. After
- mod
- 1.2
- 1.4
Shared Joys
🌟🌟🌟My own enthusiastically written, emoji ridden, sloppy description: 🌟🌟🌟 Shared Joys lets your colonists invite each other to hang out, relax, or get romantic.
- mod
- 1.6
Spike Trap Blues
Various settings and extra features about Spike Traps: Spike traps primarily target legs.
- mod
- 1.2
- 1.4
Blight Popper
Check out the new and upgraded mod: Anti-Blight and Firefoam Dispensers Hey all, This mod adds a building similar to the firefoam popper, but it's for blights instead of fires.
- mod
- 1.2
- 1.4
Anti-Blight and Firefoam Dispensers
Reloadable, reusable anti-blight and firefoam dispensers.
- mod
- 1.6
- 1.5
Blast Forge [Dynamic Effects Lite]
A new, high-performance version with lighting features, fire, embers and upgraded visuals is available:Dynamic Effects Forge 📜 Core Features 🩹 With a simple, non destructive harmony postfix, the framework allows overriding explosion effects.
- mod
- 1.6
Throw Him to the Floor (Pawn Carry & Release)
"Oh yes, throw him to the floor please.
- mod
- 1.6