// mod author
Captain Nemo
// works All mods
Pawn Work Tools
This mod adds tools which aid in performing certain work tasks.
- mod
- 1.6
19th Century Weaponry
**THIS MOD IS NO LONGER SUPPORTED I AM WORKING ON A BETTER, MORE IMPROVED VERSION** Adds guns used by armies of different nations from the 1800's.
- mod
- 1.0
Primitive Firearms
Adds 3 types of pre-industrial firearms from early modern history into Rimworld, the pistol, musket and blunderbuss.
- mod
- 1.0
- 1.1
Metro Exodus Armory - Vanilla
Compatible with 1.0/1.1 Adds just about all weapons from the Metro Exodus universe, including a few from Metro Redux. All credit goes to Meruzmi and JennyOnStreak for letting my use their textures. Original Mod (1.0 CE):
- mod
- 1.0
- 1.1
Metro 2033 - Ideology Style
This mod adds a Metro 2033 ideology weapon style using textures from the abandoned mod Metro Armory 1.
- mod
- 1.6
Hunter Weapons Mod
Mod that adds 30+ weapons from the game Hunt: Showdown.
- mod
- 1.0
Base Game Additions
This mod adds items which fit well into the vanilla game - items which help increase production and colony defense.
- mod
- 1.6
Crucifixion
This mod allows you to build a gibbet called a crucifix, which can be used to "hang" alive pawns.
- mod
- 1.6
Wine
This mod adds wine, a beverage similar to beer, but made of fermented berries.
- mod
- 1.6
Medieval Ranged Weapons
This mod adds a crossbow and a primitive rifle, medieval weapons which fit perfectly into the game.
- mod
- 1.6
Fallen World - The Infection
The RimWorld has been deeply ravaged by the shambler virus, turning many into shambling corpses.
- scenario
- 1.6
Amplified Mobility Platform - Vanilla
This mod adds a simple industrial power armor based off of the Amplified Mobility Platform from Avatar, as well as a melee and ranged weapon to be used with it.
- mod
- 1.6
Antimatter Gravity Warhead
This mod adds a bomb which is more powerful than the antigrain warhead.
- mod
- 1.6
Armored Personnel Unit
This mod adds a reinforced gas mask, a new type of power armor: an Armored Personnel Unit and two weapons that can be used effectively with it.
- mod
- 1.6
Manned Mini Turret
This mod adds a version of the mini turret which does not require electricity, but does require an operator to use it.
- mod
- 1.6
Fear the Cannibals
HIS SCENARIO INTENDS TO USE MOST FACTIONS AS BEING REPLACED WITH HOSTILE, CANNIBAL ONES.
- scenario
- 1.6