// mod author
Cruel Moose
// works All mods
"SOS2 Hull Pipes"
Checks for various pipe network mods and adds the appropriate pipes to the powered ship hulls.
- mod
- 1.6
- 1.5
"Gravship Hull Pipes"
Checks for various pipe network mods and adds the appropriate pipes to grav ship hulls and Vac Barriers.
- mod
- 1.6
Save Our Ship 2 - More Shuttle Upgrades
More upgrades for Save Our Ship 2 shuttles.
- mod
- 1.6
- 1.5
"Universal Conduit"
Checks for various pipe network mods and adds the appropriate pipes to the universal conduits.
- mod
- 1.6
- 1.5
Fuel Pipenet for SOS2 1.6
Use pipe system of Vanilla Expanded Framework to handle resources from Save Our Ship 2 mod.
- mod
- 1.6
Save Our Ship 2 Unlock All Ships
WARNING! NOT INTENDED FOR NEW PLAYERS WARNING! For the most up to date patches and functionality, please use the super unstable build over the steam version. Link below. Patch to unlock all ships for use in starting scenarios for Save Our Ship 2. This patch unlocks being able to
- mod
- 1.6
- 1.5
SOS2 Reels Turret Pipeline Patch
Patches the cannons from Save Our Ship 2 to be able to use Reels Turret Pipeline.
- mod
- 1.6
- 1.5
"SOS 2 Reinforced Ship Hull"
Ship Hull (unpowered) now costs 2x the non-component mats for a 50% HP increase.
- mod
- 1.6
- 1.5
Save Our Ship 2 Spinal Engine Patch
Patches Spinal Engines for SOS2 to be useable for takeoff.
- mod
- 1.6
- 1.5
"SOS2 Small Shuttle Bay"
Adds a 3x3 shuttle bay that refuels chemfuel shuttles.
- mod
- 1.6
- 1.5
Shuttle Lights Enhanced
Original Mod: Inspired by Deepfield's Shuttle Lights mod, this is a version with several enhancements.
- mod
- 1.6
Tiny Nutrient Paste Dispenser (TinyNPD) (Forked)
1x1 Nutrient Paste Dispenser.
- mod
- 1.5
- 1.6
"Micro Nutrient Paste Grinder"
1x1 version of the Nutrient Paste Grinder.
- mod
- 1.6
- 1.5
"SOS 2 Chemfuel Shuttle Bay"
"Adds a small shuttle bay for refueling chemfuel shuttles.
- mod
- 1.5
"SOS2 Hullfoam Pipes"
Adds in a hullfoam pipe network for SOS2.
- mod
- 1.6
- 1.5
"Mech Node Sun Lamp"
Makes Mech Cluster raids a little more rewarding.
- mod
- 1.6
- 1.5
Micro Autobong
1x1 Autobong. Balanced by costing 1 spacer component. Built in support for Smokeleaf Pipes.
- mod
- 1.6
- 1.5
Save Our Ship 2 All Ship Blueprints
*WARNING: NOT SUGGESTED FOR NEW PLAYERS TO SAVE OUR SHIP 2* This mod allows you to obtain all ships in the game as a blueprint.
- mod
- 1.6
"Small Nutrient Paste Vat"
1x1 version of the Nutrient Paste Vat that stores 100 meals.
- mod
- 1.6
- 1.5
"Hide Vending Machine Storage"
Hides the contents of vending machines and refridgerated vending machines from Hospitality: Vending Machines.
- mod
- 1.5
- 1.6
"Small Chemfuel Tank"
1x1 version of the Chemfuel Tank that stores 1500 chemfuel.
- mod
- 1.5
- 1.6
SOS2 Fuel Pipenet Patch
Patches the mini nuclear engines from Mini Save Our Ship 2 to be able to use the pipe network from Fuel Pipenet for SOS2.
- mod
- 1.5
Cerebrex Node Link Module (1.6) Fork
Credit to the original mod author 星羽枝繁 - This is a rebalanced version of the mod, allowing the cerebal node to be crafted into a sublink for the mechanitor, copying all of its stats.
- mod
- 1.6
EVA Shredder Tech
Adds the EVA Shredder Rifle, EVA Shredder Grenade and EVA Shredder Turret, both firing suit-rupturing ammunition.
- mod
- 1.6
Save Our Ship 2 All Ship Blueprints Japanese
*WARNING: NOT SUGGESTED FOR NEW PLAYERS TO SAVE OUR SHIP 2* This mod allows you to obtain all ships in the game as a blueprint.
- mod
- 1.6
Save Our Ship 2 All Ship Blueprints Chinese
Patch to add all ships as blueprints.
- mod
- 1.6
Save Our Ship 2 All Ship Blueprints Korean
Patch to add all ships as blueprints.
- mod
- 1.6