// mod author

DetVisor

27 mods1.9M total downloads 4.9 avg rating

// works All mods

Det's Xenotypes - Stoneborn
management

Det's Xenotypes - Stoneborn

Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.

Surrogate Mechanoid
Stale
management

Surrogate Mechanoid

This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires.

Stoneborn - Dwarven Style Pack
management

Stoneborn - Dwarven Style Pack

Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack.

Det's Xenotypes - Venators
Stale
management

Det's Xenotypes - Venators

Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.

Det's Xenotypes - Boglegs
Stale
management

Det's Xenotypes - Boglegs

Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.

Spacer Arsenal
Stale
management

Spacer Arsenal

Welcome to a new spacer-based weapon mod, this time with a bit of a different name.

Epochs - Pyrinth
Stale
management

Epochs - Pyrinth

Welcome to another installment of my mod series, Epochs!

Det's Xenotypes - Avaloi
Stale
management

Det's Xenotypes - Avaloi

Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!

Det's Xenotypes - Brawnum
Stale
management

Det's Xenotypes - Brawnum

Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.

Det's Xenotypes - Keshig
Stale
management

Det's Xenotypes - Keshig

Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!

Pulse Weaponry
Stale
weapons

Pulse Weaponry

Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond.

Vanilla Arsenal
management

Vanilla Arsenal

Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand the existing tech tree.

Det's Xenotypes - Half-foot
Stale
management

Det's Xenotypes - Half-foot

Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.

Impact Weaponry - Reloaded
Stale
weapons

Impact Weaponry - Reloaded

Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!

Epochs - Pottery
Stale
management

Epochs - Pottery

Welcome to another installment of my mod series entitled Epochs!

Impact Weaponry
No 1.6
weapons

Impact Weaponry

Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!

Epochs - Golems
management

Epochs - Golems

Welcome to another installment of my mod series entitled Epochs!

Volt Weaponry
Stale
weapons

Volt Weaponry

The rim is a dangerous, treacherous place, and sometimes, bullets just aren't enough.

Epochs - Tallow
Stale
management

Epochs - Tallow

Welcome to another installment of my mod series, Epochs!

Glitter Weaponry
No 1.6
weapons

Glitter Weaponry

This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards.

Det's Xenotypes - Buzzers
Stale
management

Det's Xenotypes - Buzzers

Welcome to another installment of Det's Xenotypes, this time introducing the repulsive yet surprisingly useful Buzzers.

Stoneborn - Cuisine
management

Stoneborn - Cuisine

My bearded friends, and non bearded friends, I present you another mod of the Stoneborn expansion series: Stoneborn Cuisine!

Makeshift Melee Weapons
No 1.6
weapons

Makeshift Melee Weapons

MOD UPDATED TO 1.4 Oct. 4th changelog: Fixed a pretty bad bug which caused the unfinished item to be wood, and for it to throw errors, also added a recipe for them to be made at crafting spots. They can still be made at Smithys Welcome to my very first mod, which is a small weapo

Det's Energy Weapons
No 1.6
weapons

Det's Energy Weapons

Dec. 10: Added a new weapon, the energy precision rifle. Refreshed graphics. This custom weapon pack adds (at the moment) 4 new industrial-level weapons which can all be crafted at a Machining table, these weapons use batteries and sci-fi logic to fire bolts of energy at enemies,