// mod author
DetVisor
// works All mods
Det's Xenotypes - Stoneborn
Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.
- mod
- 1.6
- 1.5
Surrogate Mechanoid
This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires.
- mod
- 1.6
- 1.5
Epochs - Incense
Welcome to my newest mod series entitled Epochs!
- mod
- 1.5
- 1.4
Stoneborn - Dwarven Style Pack
Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack.
- mod
- 1.6
- 1.5
Det's Xenotypes - Venators
Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.
- mod
- 1.5
- 1.4
Det's Xenotypes - Boglegs
Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.
- mod
- 1.6
- 1.5
Spacer Arsenal
Welcome to a new spacer-based weapon mod, this time with a bit of a different name.
- mod
- 1.5
- 1.6
Epochs - Pyrinth
Welcome to another installment of my mod series, Epochs!
- mod
- 1.5
- 1.6
Det's Xenotypes - Avaloi
Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!
- mod
- 1.5
- 1.4
Det's Xenotypes - Brawnum
Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.
- mod
- 1.5
- 1.6
Det's Xenotypes - Keshig
Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!
- mod
- 1.6
- 1.5
Pulse Weaponry
Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond.
- mod
- 1.5
- 1.4
Vanilla Arsenal
Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand the existing tech tree.
- mod
- 1.6
- 1.5
Det's Xenotypes - Half-foot
Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.
- mod
- 1.6
Impact Weaponry - Reloaded
Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!
- mod
- 1.6
Epochs - Pottery
Welcome to another installment of my mod series entitled Epochs!
- mod
- 1.6
- 1.5
Impact Weaponry
Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!
- mod
- 1.5
- 1.4
Epochs - Golems
Welcome to another installment of my mod series entitled Epochs!
- mod
- 1.6
Volt Weaponry
The rim is a dangerous, treacherous place, and sometimes, bullets just aren't enough.
- mod
- 1.6
Epochs - Tallow
Welcome to another installment of my mod series, Epochs!
- mod
- 1.5
- 1.6
Glitter Weaponry
This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards.
- mod
- 1.5
- 1.4
Det's Xenotypes - Buzzers
Welcome to another installment of Det's Xenotypes, this time introducing the repulsive yet surprisingly useful Buzzers.
- mod
- 1.6
Stoneborn - Cuisine
My bearded friends, and non bearded friends, I present you another mod of the Stoneborn expansion series: Stoneborn Cuisine!
- mod
- 1.6
Makeshift Melee Weapons
MOD UPDATED TO 1.4 Oct. 4th changelog: Fixed a pretty bad bug which caused the unfinished item to be wood, and for it to throw errors, also added a recipe for them to be made at crafting spots. They can still be made at Smithys Welcome to my very first mod, which is a small weapo
- mod
- 1.4
- 1.3
Det's Energy Weapons
Dec. 10: Added a new weapon, the energy precision rifle. Refreshed graphics. This custom weapon pack adds (at the moment) 4 new industrial-level weapons which can all be crafted at a Machining table, these weapons use batteries and sci-fi logic to fire bolts of energy at enemies,
- mod
- 1.4
- 1.3