// mod author
gabriel123gonzalez4
// works All mods
VehicleRaid Framework
This framework allows creating mods that add raids using vehicles.
- mod
- 1.6
Skipdoor Menu
A menu for transporting people/animals/mechanoids/objects etc, for the Skipdoor.
- mod
- 1.6
Empire Raid with vehicles
An Imperial attack. You'll usually encounter Bulldogs and Highwaymen, rarely Scythemen, and in very exceptional cases, Buryas and Mosquitos. Warning: the vehicles are not balanced; they are the same ones the player uses (I'm too lazy to rebalance them in the XML). The empire's se
- mod
- 1.6
VVE Combat mosquito(can fly around the colony)
It's a modified mosquito vehicle that can fly around the colony and has two cannons controlled by the pilot.
- mod
- 1.6
VVE Combat Warbird(can fly around the colony)
It's a modified Warbird vehicle that can fly around the colony and has two cannons controlled by the pilot.
- mod
- 1.6
VVE Combat Louie(can fly around the colony)
It's a modified Louie vehicle that can fly around the colony and has four cannons controlled by the pilot.
- mod
- 1.6
Murasama from Calamity Overhaul
Adds the Murasama from the Terraria Calamity Mod.
- mod
- 1.6
Siege Burya (not working)
This mod no longer works due to changes in my framework; I'll leave it as a memento.
- mod
- 1.6
Vehicle Raid
I've downloaded several vehicle mods and used the "Auto-fill" button on various factions in the game.
- mod
- 1.6
Divine General: Mahoraga
Adds the Divine General Mahoraga and his Sword of Extermination to RimWorld.
- mod
- 1.6
Safer Paste Dispenser(continued)
This is a continuation of the mod but with added compatibility for Vanilla Nutrient Paste Expanded.
- mod
- 1.6
- 1.5
Faction: Psycasters
3 Powerful factions of master psycasters.
- mod
- 1.6
Companions!
Add over 25 companions for the pawns; this is purely visual.
- mod
- 1.6
Boss: Empress of Light
The Empress of Light from Terraria in RimWorld The "Perspective Shift" mod is recommended: This mod adds: - The Terraria boss: Empress of Light.
- mod
- 1.6